SUSTAIN by Xion
To sustain yourself,
you've got to refrain yourself.
That was the idea at least.
Anyway this has been probably the most relaxed and least stressful LD I've done so I dunno what that means.
you've got to refrain yourself.
That was the idea at least.
Anyway this has been probably the most relaxed and least stressful LD I've done so I dunno what that means.
I was working on this mechanic for an arena shooter just 4 month ago and eventualy got stuck unable to find a good shot system. Your right click to spawn multiple target points is a very good solution to this problem.
I was also suprised by the choice of introducing non time-relative enemies, it kills the strategic shooter and turn it back to his arcade original shape.
But infact once you get used to it it's pretty fun fo play.
Congratulation, but to be frank, I'm a bit jealous right now :)
One little issue - sometimes the next wave begins while there are still a couple enemies on screen, I assume this is unintended, but perhaps not?