Sometimes by ghotifrye

[raw]
made by ghotifrye for LD26 (JAM)
I was hoping to make the competition, but took too much of my Saturday off. The game's still incomplete, but it has a decent stopping point. I should be finishing it tomorrow, the code's just gotten a little messy so it's tedious to work on.

WASD/arrow key movement, mouse to look. Has some cool mobile touch controls too, but I won't be releasing to those platforms until it's actually finished. :)

Feedback

Nilmrots
29. Apr 2013 · 23:16 UTC
It's a very interesting and creative idea, but it was quite confusing to me.
daniel2357
04. May 2013 · 13:12 UTC
Like Nilmrots. the game is a bit confusing. You could made the player a bit faster though. overall- interesting game.
TurboDindon
12. May 2013 · 21:19 UTC
Interesting exploration.
Player movements are a bit slow, what a pity.

- SEPHY (@sephyka)
mikeware
18. May 2013 · 18:18 UTC
This was pretty cool. Took me to the third room to really figure it out, so it'd be nice if the text repeated when you re-entered rooms.

The scale was interesting, but it'd be nice to be able to move a bit faster. Also, I think the mouse sensitivity needs to be increased, as my mouse cursor would keep leaving the unity window and wouldn't recenter.