Linemalism by rubapi

[raw]
made by rubapi for LD26 (COMPO)
LINEMALISM is a simple but artistic videogame.
Control is the movement of the mouse.
Rules: Lines of the same type can not collide or touch each other (ex. horizontal line with another horizontal line) or you will lost 1 life (you have 3 lifes).
Create as many lines as possible.
Create the largest possible number of figures,a figure is created by placing 3 verticals lines with 1 horizontal lines or vice versa.
It is all. Thank you for play!
Send me a screenshot of your final frame.

Ratings

Coolness 53% 3
Overall 3.27 447
Audio 3.18 267
Fun 2.87 657
Graphics 3.17 459
Humor 1.80 894
Innovation 3.70 148
Mood 3.38 196
Theme 4.17 63

Feedback

Saturnyn
28. Apr 2013 · 22:31 UTC
Interesting concept. I think it would play nicer if the next line indicator was in the center of the screen or if a sound indicated the next type of line.
Anyway, great work, on the game, the music is really nice too !
egos
29. Apr 2013 · 14:49 UTC
really great utilisation of the theme
no control for reset game

its too hard to notice the next patern
HelkeGames
29. Apr 2013 · 19:34 UTC
Interesting game! Congrats :D
DkCub23
29. Apr 2013 · 19:39 UTC
I like the game. Very simple. The design of the pattern looks very interesting after a while. Especially with all of the colors.
folmerkelly
29. Apr 2013 · 21:44 UTC
Decent! Definitely fits the theme and I love just making patterns out of it all
Daisuke909
29. Apr 2013 · 21:46 UTC
The central mechanic is very interesting, and your use of the theme is also above average. My biggest gripe is that it can be kind of clunky to control. Good job!
KilledByAPixel
29. Apr 2013 · 21:52 UTC
Awesome visuals! Reminded me of Mondrian's painting: Sea and Dock. The gameplay was simple but interesting and unique. Better indicating the next line type is needed or maybe if it just alternated so you would always know. Also you need to increase the difficulty, there needs to be more ways a player can mess up and more rules about what you can do. For example maybe you always have to connect one line with another (you cant put it on empty space), maybe you aren't allowed to add to figures once they are made, maybe you aren't allowed to create closed off spaces, etc.
Rubi
29. Apr 2013 · 23:07 UTC
Thank you very much everyone for play my game, I love your comments... these make me really happy!
Felix20
30. Apr 2013 · 01:45 UTC
That was a nice relaxing game. The music was very good, what did you use to make it.
The graphics are simple but effective.
Overall it's very nice. :)
Kyle Wanzek
30. Apr 2013 · 20:47 UTC
Hey this pretty great! I'm not sure I liked the fading when a new line is about to be played. I really enjoyed the simple zen-like flow of the game though!
tcstyle
30. Apr 2013 · 22:07 UTC
Great idea. The text about what's next could be in the middle of the screen.
Kyle Bolton
30. Apr 2013 · 22:09 UTC
I really like the idea behind this game. Very artistic and relaxing. The only thing that put me off a bit was the constant fading in and out. I get why it was there, but it didn't feel like it was occurring at a constant rate. Sometimes I would see my lines draw before the fade out completed, whereas other times the line would draw once the screen was completely black.

Great job though!
berkano
30. Apr 2013 · 22:10 UTC
Lovely concept and relaxing to play! Here's my end result: https://dl.dropboxusercontent.com/u/21611/ld26/misc/berkano-LINEMALISM.png
dook
30. Apr 2013 · 22:16 UTC
Great! Very mellow and fits the theme great. At first I thought, well this is easy, but soon my constructions were so elaborate I panicked and messed up :P
Sylvain.p
30. Apr 2013 · 22:39 UTC
Are you Erik Satie ? :-)
🎤 rubapi
30. Apr 2013 · 22:54 UTC
@berkano thank you for your screenshot! :)
@Sylvain.p hehehe I based my game in this song by Erik Satie ^_^
Hypnohustla
01. May 2013 · 08:22 UTC
Really nice and relaxing. I'm glad you managed to create a new gameplay mechanic. I really disliked the fading between placing the lines. Disrupted the flow. But still enjoyable :)
sharbelfs
02. May 2013 · 00:27 UTC
A good game you have here, but i think the blink effect not work much.
Symmeteer
04. May 2013 · 05:06 UTC
I loved this game! At first it was so easy to not mess up that it tricked me into thinking it was just an art thing. Then when I tried to make certain patterns of figures - that's when it started being tricky.

Here's my favorite screenshot:
https://dl.dropboxusercontent.com/u/107314069/liminality.png

The blinking between levels was a bit strange - perhaps it would be better if it lined up with the beats in the Satie (which was great, by the way).
SmilingCat
07. May 2013 · 01:27 UTC
Very cool. Great use of the theme, and I loved the music.
aeveis
07. May 2013 · 01:33 UTC
https://dl.dropboxusercontent.com/u/16325832/ludum_dare26/Linemalism_aeveis.png
Very relaxing gameplay. Makes nice patterns. Cool concept.