Catch the Falling Things by pvg
This is a heavily-timeboxed experiment in combining JBox2D and PlayN, as well as getting my hands dirty with some MIDI composition after a near-20-year hiatus.
| Web | http://www.cs.bsu.edu/homepages/pvg/games/minimal/MinimalGame.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=5885 |
I would have liked to spend more time tuning the physics, but I was working on a pretty strict timebox and ran out of time. I'm happy with the seed here, though, and maybe I'll trick it out over the summer.
https://dl.dropboxusercontent.com/u/107314069/screenshots/catchthefallenthings.png
The best strategy I could find was to leave the platform in approximately one place (moving it by no more than 5 pixels or so) the whole time. It made for a "watch and cheer it on" kind of gameplay, but it was still satisfying when I broke 30 seconds.
One easy tweak you could try - if there was 100% friction (i.e. no sliding on the platform), this would be an interesting variation on Tetris.