Showdown by Team Sleipnir by TeamSleipnir
Controls:
"1" Hedgehog(wall)
"2" Machine Gun
"3" Rocket Launcher
"4" Machine Gun(Fortified)
"5" Rocket Launcher(Fortified)
"ESC" to cancel building
Showdown is basically a Tower Defense game.
The main idea was to take an essential part of Real-Time Strategy games, base building, and build upon it.
However the result changed a lot due to time, so it lost some base building component(managing resources/upgrades).
First time using blender+gimp which gave some headaches but overall we are pleased with the result of our first jam.
"1" Hedgehog(wall)
"2" Machine Gun
"3" Rocket Launcher
"4" Machine Gun(Fortified)
"5" Rocket Launcher(Fortified)
"ESC" to cancel building
Showdown is basically a Tower Defense game.
The main idea was to take an essential part of Real-Time Strategy games, base building, and build upon it.
However the result changed a lot due to time, so it lost some base building component(managing resources/upgrades).
First time using blender+gimp which gave some headaches but overall we are pleased with the result of our first jam.
Ratings
| Coolness | 47% | 1316 |
| Overall(Jam) | 3.06 | 295 |
| Audio(Jam) | 2.94 | 259 |
| Fun(Jam) | 3.06 | 208 |
| Graphics(Jam) | 2.86 | 364 |
| Humor(Jam) | 2.33 | 221 |
| Innovation(Jam) | 2.51 | 408 |
| Mood(Jam) | 2.55 | 398 |
| Theme(Jam) | 2.09 | 551 |
(btw, hai Mega, I'm mort :3)
loved it, well done
Also, if you're going to use music try an make sure it fits with the game - the in-game music fit well but the other pieces seemed out of place (although incidentally I'm using the same piece you used in the main menu for my current long-term project's main menu).