Escape the minimalism! by se1by
The poor little cube "cuby" is captured in the world of minimalism. Even if he can't see the world properly at the beginning, he will make his way out - with you! Help him to escape!
Note:
This game doesn't include everything I want it to include.
E.g. there is (atm!) no highscore leaderboard, I got stuck with the final level (so I had to remove it to keep it playable :( ) and it's missing sound( isn't that minimalistic?).
So keep up for the jam version I'll upload and link here.
But this is my compo, this is what I did this weekend.
Feel free to dig through the source (if you dare, it's pretty messy^^) and to make pull requests for the repo.
I wanted to create a good old highscore game, like astroids was. Simple gameplay, but it's damn hard to beat the highscore. Unfortunally you got to wait for the jam version to compare your highscores... Sorry guys!
A special thank you goes to Zach(crynix) who helped me fixing a nasty bug I couldn't solve. Make sure to check out his "Minimalistic potato":
http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=18900
Have fun playing!
Note:
This game doesn't include everything I want it to include.
E.g. there is (atm!) no highscore leaderboard, I got stuck with the final level (so I had to remove it to keep it playable :( ) and it's missing sound( isn't that minimalistic?).
So keep up for the jam version I'll upload and link here.
But this is my compo, this is what I did this weekend.
Feel free to dig through the source (if you dare, it's pretty messy^^) and to make pull requests for the repo.
I wanted to create a good old highscore game, like astroids was. Simple gameplay, but it's damn hard to beat the highscore. Unfortunally you got to wait for the jam version to compare your highscores... Sorry guys!
A special thank you goes to Zach(crynix) who helped me fixing a nasty bug I couldn't solve. Make sure to check out his "Minimalistic potato":
http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=18900
Have fun playing!
| All OS | http://bitbyterstudios.com/ETM.zip |
| Source | https://www.github.com/se1by/ETM |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=15608 |
Ratings
| Coolness | 51% | 3 |
| Overall | 2.48 | 1185 |
| Fun | 2.55 | 952 |
| Graphics | 2.52 | 965 |
| Humor | 2.31 | 496 |
| Innovation | 2.79 | 811 |
| Mood | 2.75 | 684 |
| Theme | 3.83 | 288 |
I like the concept, although it strongly reminds me of something else. The collision detection and resolving is not quite right and there are too few levels.
When you make a post-compo version, with more levels and more stuff, this can really be a cool game.
At any rate, it seems to be well-polished, just too short and no health.
It happens, welcome to Ludum Dare.
What game does it reminds you?
The idea came to my head when I thought about old games, I'd love to find a goldie again :)
The collision detection (at least should) be pixel perfect :O
But it resets you to the niext tile position, so it seems to you as you would jump.
I'm currently working on that and some online leaderboards.
Follow me @bitbyterstudios to stay informed.
@crynix
thanks for the nice words :)
@argo15
thanks, I'm working on it :)
@meat_popsicle:
Got any stacktrace for me?
I don't have a osx to test it, so unless we find someone who knows to fix it, I guess I can't fix it :(
Try running it from commandline like this(shell in folder):
java -Djava.library.path=native/macosx -jar ETM.jar
@LoneStranger
Yeah, I had to remove the final level which should be endless (like astroids) :(
But I'm on it, this are just ideas I implemented quick 'n dirty.If I had enough time I could make a 10 hour game out of it ;)
Leaderboard works now, I'm currently integrating them into the game. (Minimalistic) audio is implemented, but atm not working as I want.
If you want the WIP version, just download the repo and pack it with the needed natives.
Thanks for all the nice words and the constructive critics :)
http://www.bitbyterstudios.com/games/ETM/ETM_post.zip
Including online highscores, sound and a few bugfixes!