Minimal by MegaBrutal

[raw]
made by MegaBrutal for LD26 (COMPO)
Minimal DOS game in x86 assembly.
Post-Compo Update, V1.0.

Read my journal for details! (There should be a link below.)

Ratings

Coolness 47% 1316
Overall 2.20 1295
Fun 1.52 1330
Graphics 1.74 1312
Innovation 2.54 964
Mood 1.89 1220
Theme 3.32 769

Feedback

Paul Sinnett
29. Apr 2013 · 11:17 UTC
I got it running with DOS box. I wasn't sure what you had to do though.
HELLO23
29. Apr 2013 · 11:39 UTC
At the beginning I did not understand how to run it (got an error), but after downloading DOS box (thanks Paul Sinnett), I was able to run it. I find it really nice that you wrote that in assembler, (this is the first game I see in assembler in this Ludum Dare). I will try to read the code and hope I'll understand. I understand that the only thing you do is eating those characters right ?
DdlyHeadshot
29. Apr 2013 · 12:03 UTC
Clever little bit of programming! Shame it's unfinished and thus not quite a "game" yet...
Jonatron
01. May 2013 · 03:39 UTC
Kudos for writing it in x86 assembler. I like the way the subroutines are "cute"
messiano
01. May 2013 · 16:39 UTC
Congratulations on the choice of language, ASM is hardcore for a 48h entry, but perhaps you could have explored a bit more the concept by entering in the Jam and having another day.
Bernhard
01. May 2013 · 19:02 UTC
It seems you made this using Linux, which only adds to the quirky awesomeness :-) Well done in assembly, it is inspiring me to try something like this one day. Very interesting.
DdlyHeadshot
01. May 2013 · 20:57 UTC
I love how it is so far, is there any chance you can continue this after the competition?
whitetigle
02. May 2013 · 06:39 UTC
Ok the code is clearly minimalist :)
But I have to rate a game ;)
berkano
02. May 2013 · 15:24 UTC
Definitely the smallest entry I've seen so far - 500 bytes!

Just needs a bit more gameplay. Nice job though.
🎤 MegaBrutal
03. May 2013 · 02:48 UTC
Thanks for all the comments so far! :) This game is definitely not complete - maybe I should have worked on it for an additional day and submit it into the Jam. Originally it's intended to be a minimal roguelike game, but since you can't see your stats and can't die, it is hard to notice. :D

@DdlyHeadshot: I think I'll work on this further after the compo, 'cause it's fun to keep one's assembly expertise above a certain level - even if you don't actually use the ancient language otherwise, thus it has little practical advantage; assembly does great to the programmer's soul - I don't know who said that but it's true! ;)

@whitetigle: You are right, it was rather a coding amusement; gameplay was a secondary concern - I know it might not be the spirit of Ludum Dare, but I had fun anyway.

@berkano: It can be even smaller if you remove my signature text integrated into the .COM file - since it is never printed or referenced, it wouldn't affect the program. ;)
netmute
03. May 2013 · 19:14 UTC
Minimal coding for teh win :P
Cake&Code
06. May 2013 · 09:19 UTC
I don't know what you mean when you say it might not be in the spirit of LD, this kind of thing is exactly what makes LD such a great competition, this is totally a successful entry!

Having worked very limitedly in ASM before, I am damn impressed you decided to use it for an LD entry. I wish there was more to the game itself but if you do continue to work on it I think that'd be amazing!

If you ever need some inspiration, Roller Coaster Tycoon was written mostly in ASM. Which still blows my mind! :D
🎤 MegaBrutal
10. May 2013 · 00:26 UTC
I'd just like to let you know that I'm working on a more polished version of the game - of course it will still be quite minimal, but still somewhat playable. For those who are interested, follow me on Twitter for updates!
Zim the Fox
19. May 2013 · 06:36 UTC
Incredibly minimal, yush. Many points for participating in the LD using only assembly. That is impressive and the idea of making a game in assembly is scary.
🎤 MegaBrutal
13. Jun 2013 · 02:58 UTC
A Post-Compo version is up! \o/ It has quite an awesome extra feature: it can be booted directly from a disk, so it runs even without DOS! Check my journal entry & read the source code for details.
mohammad
15. Jun 2013 · 16:29 UTC
This sucks for me because I have a 64 bit windows Assembly. Atlest make a DOS ROM emulator so some of us tech geeks can play it.
mohammad
15. Jun 2013 · 16:30 UTC
Never mind DOS Box is a good enough emulator.