A Peril of Pauline's by Red Mike

[raw]
made by Red Mike for LD25 (COMPO)
Written in C++ using the SFML library, in Visual Studio 2010. The provided source package contains the VS2010 project file.

Inspired by old computer games, and a series of even older silent films.

Comment and criticisms appreciated.

Gluten-free!

UPDATE: Changed download link. Project itself is no different, but added a folder inside of the archive so extracting directly works properly.

Ratings

Coolness 57% 3
Overall 2.82 453
Fun 2.79 393
Graphics 2.59 501
Humor 2.76 282
Innovation 3.22 199
Mood 2.50 517
Theme 3.82 97

Feedback

enfyrneaux
17. Dec 2012 路 07:10 UTC
Clever puzzle concept, could use some audio though.
Razion
17. Dec 2012 路 07:14 UTC
Clever use of theme!
celeron55
17. Dec 2012 路 07:15 UTC
Does not seem to work (W7/64) - the taskbar icon comes up, but nothing else happens, no window is seen and it has to be killed in task manager.
arch.jslin
17. Dec 2012 路 07:21 UTC
puzzle is nice, but seemed a bit buggy? I didn't try out the harder one, but one of the simple one's trigger can pull you back and make the train go opposite direction, even if I actually turned to the right direction.
馃帳 Red Mike
17. Dec 2012 路 07:21 UTC
The game was developed on W7/64, so that's really odd. I'll get a second computer and fire it up on a clean install and see if it works, or if I can get it to work.
Sam Driver
17. Dec 2012 路 07:27 UTC
A very neat game. Something it took me embarrassingly long to work out is how the signals actually function, so for future players:
Red means the train goes straight on, blue means it turns. If the train is coming at the junction from the correct direction, of course.
munchor
17. Dec 2012 路 14:11 UTC
C++ and SFML are cross-platform, I'll try to make a GNU/Linux binary. Providing cross-platform binaries is very good...
馃帳 Red Mike
17. Dec 2012 路 14:25 UTC
Sadly, I don't currently have access to any means of compiling a Linux binary. Any help is appreciated!
ParaPup
17. Dec 2012 路 14:27 UTC
Indeed this was clever
馃帳 Red Mike
17. Dec 2012 路 14:53 UTC
Received a comment off-site telling me that it runs with no issues using wine.
Felix20
17. Dec 2012 路 18:26 UTC
Hmm, game started but whenever i clicked on an intersection it wouldn't change, the color only changed
someone
17. Dec 2012 路 18:36 UTC
Neat idea. Runs fine in Wine.
TheCze
17. Dec 2012 路 18:41 UTC
Very nice theme, the enemy was a bit too tough imo.
Ariake81
19. Dec 2012 路 17:28 UTC
Im gluten intolerant so this is fine for consumption :)
galman
20. Dec 2012 路 13:11 UTC
Really clever idea! Took me some time to understand how the game works, but finally I managed to win :D
Alex Rose
21. Dec 2012 路 11:17 UTC
One thing that irked me is that the train would instantly flip 180掳 and go back where it just came from if I flipped an exit just before it went through. Essentially meaning every time it was about to kill the girl it instead went the wrong way.

It was a decent idea though. Fit the theme well.
ceronman
28. Dec 2012 路 16:02 UTC
Nice use of the them. Also, it's good to see a puzzle game. The ability of the hero to turn the train 180掳 is a bit frustrating though.
jfroco
07. Jan 2013 路 16:50 UTC
Sorry, it doesn't work in my Win7/64bit. Tried compatibility mode, but it doesn't work.