Angry Purple Monster by ramoncb
Help the angry purple monster escape the army!
Controls:
ctrl -> shoot
arrow keys -> moviment
Game made with the Blender Game Engine using only logic Bricks!
3D graphics and logic bricks: Blender
2D graphics: Gimp
Sounds: sfxr
Music: Otomata (Music Gerenator) and edited with Reaper
Controls:
ctrl -> shoot
arrow keys -> moviment
Game made with the Blender Game Engine using only logic Bricks!
3D graphics and logic bricks: Blender
2D graphics: Gimp
Sounds: sfxr
Music: Otomata (Music Gerenator) and edited with Reaper
Ratings
| Coolness | 45% | 776 |
| Overall | 2.65 | 555 |
| Audio | 2.45 | 354 |
| Fun | 2.17 | 644 |
| Graphics | 3.48 | 174 |
| Humor | 1.64 | 661 |
| Innovation | 1.77 | 742 |
| Mood | 2.29 | 605 |
| Theme | 2.65 | 588 |
The game itself just feels slow. Enemies spawn at a decent rate, but it is a repetitive oncoming wave of the same thing. I wish there was more going on, so please do keep working on the game! Put in some special area attacks (like a giant fire blast) or some more quicker but less effective enemies or some score counter.. something. It has potential, and you need to realize it :D
ps: nice graphics!
A particles effects really made a miss, I hope that BGE improves.
I'm not really sure, but I feel as though you may have spent too much time on the graphics and not enough on the gameplay. It takes too long for the game to become interesting, and it also becomes overwhelming pretty quickly.
I think it would be nice if the score was in the play area, so that the player knows how close he is to beating his previous score.
Some sort of feedback when the monster gets hurt would help a lot - I didn't realize that touching the planes caused damage until I noticed my health bar had mysteriously been reduced. Or maybe make the health bar more noticeable?
Thanks for the game!
- JoeCool17, it's simple:
first: file > user preferences > addons > game engine > save as game engine runtime
second: file > export > save as game engine runtime
;-)
- Eniko, the game have a boss at the end! xD