Airship Infiltration by supermaximo93

[raw]
made by supermaximo93 for LD25 (COMPO)
Play as a pirate of the seven skies and take down an airship... just because you feel like it!

The game is quite unfinished. I didn't time to do more levels, and the levels that have been done aren't fleshed out properly (there's a lot of unused scenery and floor tiles that I wasn't able to get in). I'll be working more on it this week and will be posting a post-compo version for you to try (but not rate of course!)

*** There's a bug with the mission briefings when you complete a level (i.e. will say 'hack 0 blah' instead of actual number). Press P to pause during gameplay and the correct numbers will show though. I'll fix this soon. - Actually, no I won't (it's against the rules I think). So the fix will be in the post-compo version

Ratings

Coolness 57% 3
Overall 3.31 190
Audio 3.44 61
Fun 3.40 119
Graphics 3.58 147
Humor 2.79 277
Innovation 2.61 482
Mood 3.22 148
Theme 3.13 403

Feedback

JoeProgram
17. Dec 2012 路 09:32 UTC
Nice! I could see the different types of triggers creating some interesting combinations. The particle effects are pretty fun too. I'd love to have a better way to dodge the bullets from the human enemies in tight corridors.
namuol
17. Dec 2012 路 09:37 UTC
Fun -- would love to see more levels/enemies and maybe some puzzle elements in a post-compo version. Really, this could be a contender if it only had some more gameplay. Such is life in a 48hour compo, eh?

Character animations were quite good, and I was even compelled to let the music keep playing! This is rare for most LD entries. ;)

And oh, the emoticons were a cute touch.
Markavian
17. Dec 2012 路 10:11 UTC
Maybe hes not a villain, maybe he's trying to rescue the Airship... by shooting up and hacking the control systems.
馃帳 supermaximo93
17. Dec 2012 路 11:47 UTC
Thank you for the comments guys! Much appreciated - I'll be taking your criticisms into account when working on the post-compo version.

Oh, and I'll check out your entries once I get home from work :)

@Markavian: Ha! Maybe :)
Niavlys
17. Dec 2012 路 14:42 UTC
The intro and outro are the strong parts of your game, I think. The gameplay is good, but short. It misses something, in the level design and the graphics (no background (but the villain, computers and doors are great!))
Nice audio too :)

Oh, I haven't seen any enemies or enemy bullets, is that normal?
馃帳 supermaximo93
17. Dec 2012 路 15:09 UTC
@Niavlys Thanks! The reason the game was so short for you was because I fixed a bug with mission briefings on level changes... which broke the level change (I didn't have a chance to test it). I've reverted back to the old version, so if you try it now you'll get the full 3 levels
HardScore
17. Dec 2012 路 19:50 UTC
A very fun game.
pighead10
17. Dec 2012 路 19:55 UTC
Awesome graphics and music! Could have done with more variety and challenge to create some interesting puzzles.
cardboard
17. Dec 2012 路 20:11 UTC
I really like the artwork and audio. Wasn't expecting the game to end so abrubtly, but it was still a lot of fun. Also, great intro and ending animations. :)
Niavlys
17. Dec 2012 路 20:16 UTC
@supermaximo93 Indeed, it's much better now! I updated my rating accordingly :)

Damn, I didn't manage to finish the game without dying once yet... still trying.
Msquirrel
17. Dec 2012 路 22:16 UTC
It was really nicely done, well put together and fun. I liked it :)
robashton
18. Dec 2012 路 01:03 UTC
Good to see the presence of checkpoints in this game, was worried it would be another trudge!

I like the emoticons when hacking >:D
SmallDeadGuy
18. Dec 2012 路 10:32 UTC
Pretty fun. Could have used more levels, the graphics were nice, the ending was kinda cool too
SecondDimension
18. Dec 2012 路 13:11 UTC
Really good entry! I liked the checkpoints, the particles on destroying a sentry turret, the hacking was cool. The whole thing worked well, with great cut-scenes at either end
ChainedLupine
18. Dec 2012 路 17:34 UTC
Like the art! Fun, though a little short. Game seemed to be hitting its stride when it ended, sadly.
gnx
18. Dec 2012 路 21:57 UTC
Graphics are nice and there is some pleasent effort in the transistions from the start screen and between levels.

The controls and jumping could've used some more tuning I think.
Also I didn't really feel like a villain as such, maybe the objectives should be more about plundering treasure etc.?
strong99
18. Dec 2012 路 22:00 UTC
Very nice game. I like the graphics! :) The game was a bit short and I'm unsure why I was infiltrating.
moomoo112
19. Dec 2012 路 04:33 UTC
Rather nice, but short
Do those light-up rods do anything?
loren
19. Dec 2012 路 04:55 UTC
Really fun, liked the music and your sprites a lot!
馃帳 supermaximo93
19. Dec 2012 路 10:58 UTC
Thanks for the comments guys! :)

@moomoo112 They're checkpoints. So if you die you'll respawn next to the one last activated
evilseanbot
20. Dec 2012 路 20:28 UTC
I like the atmoshphere! I felt like the enemy dudes should have been introduced earlier, they're more interesting oppisition than cannons that fire at your general direction.
AlrionsAlright
22. Dec 2012 路 16:38 UTC
Awesome concept dude. I loved playing the game, I just wish it was longer. I can't rate you because I'm not a participant this time around, but great job anyway! I loved the 8-bit style and the music, and I have no doubts that programming those AI's wasn't a cakewalk. Awesome entry.
dev_redant
22. Dec 2012 路 22:16 UTC
Cool art-style and overall gameplay. The animations were neat. I would really love to see a post-compo version!
Alex Shestakov
27. Dec 2012 路 03:44 UTC
That's really hard to find such a polished game done within 48 hours. Great job!
馃帳 supermaximo93
01. Jan 2013 路 22:37 UTC
Thanks for the comments!

Post-compo version is now available :)
matthias_zarzecki
01. Jan 2013 路 22:50 UTC
Solid title! Love the music and animations.

Level-design could be a bit more tighetened. Guards can shoot you, while you can't shoot back. It would also be useful if health replenished on level-switch.
Mase
02. Jan 2013 路 02:39 UTC
I enjoyed this, and the new levels are a big improvement. The sprite animations are good, but the scenery could use some work; nothing about it really says "airship" to me. I want windows, and moving machinery, maybe some roulette tables. Also, there was never a threat during hacking, so the timer seemed pointless.
illugion
02. Jan 2013 路 05:46 UTC
I really liked this game ! The music and the visual style were really cool and i really liked the particle effects too XD Nice job!
Team Superfluid
02. Jan 2013 路 11:43 UTC
Really enjoyed this, thank you! The level design was very good considering the time available, and you got a lot of content in there with the AIs, the cannons and the various other bits and bobs. I really liked the intro animation and soundtrack - made it feel like a complete and well-rounded product. One irritation is that you have to be on the same floor level to attack the AIs which is sometimes irritating (e.g. start of lev 3) - perhaps this is deliberate though?
goerp
02. Jan 2013 路 15:05 UTC
Niiice. All well executed, nice pixel graphics, good retro music. played well.
goerp
02. Jan 2013 路 15:08 UTC
I just saw your LD22 entry. I like that one as well, very funny.
Mago
02. Jan 2013 路 18:23 UTC
Great work with graphics and music! Cool game however a little bit short.