Megavolve by mokesmoe
Your gun evolves as you progress depending on how you play!
Controls:
Arrows - move
Z/Y - jump
X - shoot
R - suicide
Play a couple times and you might get different weapons!
The 1.1 version removes the debug command left in by accident, lets up also jump, and should fix the boss bugs.
Controls:
Arrows - move
Z/Y - jump
X - shoot
R - suicide
Play a couple times and you might get different weapons!
The 1.1 version removes the debug command left in by accident, lets up also jump, and should fix the boss bugs.
| Windows(Compo Version) | http://www.mediafire.com/?e6082b9av9c6h7k |
| Source (Game Maker 8.1) | http://www.mediafire.com/?9i2k0klkabhll59 |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=4090 |
Ratings
| Coolness | 87% | 2 |
| Overall | 2.38 | 650 |
| Audio | 2.28 | 414 |
| Fun | 2.51 | 514 |
| Graphics | 2.05 | 677 |
| Humor | 2.00 | 396 |
| Innovation | 2.28 | 603 |
| Mood | 2.11 | 614 |
| Theme | 2.31 | 589 |
The lack of in-game control hints made me discover suicide and next-level before jump/shoot.
making enemies respawn when re-visiting a place is kinda bad.
There seems to be no way of getting past the black-ground-guys without taking damadge
Also, those turret things are the worst, you're pretty much required to get hit by them if you want to deal any damage to it.
Also, I respawned on the boss for some reason. That made what could have made an interesting battle way too easy.
I really did like the concept, though. This isn't bad for 48 hours; good job.