Caveman Speak by AdricZero

[raw]
made by AdricZero for LD24 (JAM)
Caveman Speak is about evolving language to the point it can be used by a community of cavemen to effectively accomplish goals.

You start out by trying to get various cavemen to complete simple assigned tasks. Each time a task is finished, the language evolves and more complicated tasks are given.

Ultimately, you use your stronger and clearly evolved language to more effectively hunt prey.

Ratings

Coolness 35% 816
Overall(Jam) 2.76 182
Audio(Jam) 2.94 110
Fun(Jam) 2.59 178
Graphics(Jam) 2.24 241
Humor(Jam) 3.88 10
Innovation(Jam) 3.88 13
Theme(Jam) 3.75 24

Feedback

raoz
28. Aug 2012 路 13:16 UTC
Cannot play - Black screen.

System information:
http://www.mediafire.com/view/?dxal97p6h92vbhs
馃帳 AdricZero
28. Aug 2012 路 15:21 UTC
I'm sorry. I couldn't view your system information at that link. It looks like had a .txt file extension but was all unreadable binary. I tried just now on Windows Vista 32-bit and Windows 7 64-bit and it works. I did try Windows XP and it did not work, due to some vsync error in pyglet. I'm looking into that.
raoz
28. Aug 2012 路 15:28 UTC
I have Windows 7 64 bit
馃帳 AdricZero
28. Aug 2012 路 15:30 UTC
After running did it create a Game.exe.log file?
raoz
28. Aug 2012 路 15:31 UTC
Mediafire was being stupid, this should work, I tested
http://www.mediafire.com/?dxal97p6h92vbhs
raoz
28. Aug 2012 路 15:36 UTC
Traceback (most recent call last):
File "_ctypes/callbacks.c", line 313, in 'calling callback function'
File "pyglet\window\win32\__init__.pyc", line 849, in _wnd_proc
File "pyglet\window\win32\__init__.pyc", line 1130, in _event_syscommand
File "pyglet\app\win32.pyc", line 79, in _idle_chance
AttributeError: 'Win32EventLoop' object has no attribute '_next_idle_time'
DaviDeMo
28. Aug 2012 路 15:45 UTC
haha, original and innovative for sure =D
TobiasNL
29. Aug 2012 路 11:44 UTC
Haha, that was funny. Really loved your audio. The title screen was comical as well
SethR
29. Aug 2012 路 11:45 UTC
Great idea and even better sfx. I couldn't get Oorg to move at all on level 5 though. Ran fine on my win7 64 bit system.
Gidaio
30. Aug 2012 路 05:09 UTC
My only complaint is that Oorg (or any of the cavemen) didn't obey the directional commands.
dredlockz
31. Aug 2012 路 08:57 UTC
Haha this was really good and humorous, good job
evilseanbot
03. Sep 2012 路 06:59 UTC
Could have used another couple levels to really explore the concept, but this is definitely one of the most original entries this contest!
goerp
16. Sep 2012 路 12:18 UTC
Haha, very funny and very original as well. Sounds were perfect. Sometimes it was like herding cats.
It was a bit short. For me you could expand this.