green & purple by Brian Crick

[raw]
made by Brian Crick for LD24 (COMPO)

Ratings

Coolness 39% 742
Overall 3.15 270
Audio 3.67 38
Fun 2.84 345
Graphics 4.00 62
Humor 2.15 333
Innovation 3.00 308
Mood 3.53 59
Theme 2.42 556

Feedback

kirbytails7
27. Aug 2012 路 02:08 UTC
Not entirely sure what was going on, but it's very pretty. =]
Karel
27. Aug 2012 路 02:15 UTC
I really really love the graphics and atmosphere, but I don't get the gameplay. Too bad :(
jwin
27. Aug 2012 路 02:19 UTC
I thought the path selection was an interesting mechanic. The music was good as well.

I have no idea what the colored tiles mean, or why there were sometimes spikes. It seemed like the only thing to do was select for a path the the other ball. Pretty cool concept, but not much of a game.
Matt Rix
27. Aug 2012 路 15:03 UTC
Great looking game, love how you did the titles.

I managed to complete the game, I didn't understand exactly how my choices would change the future choices, but the shattering destruction of the unpicked choice was a neat effect.
馃帳 Brian Crick
27. Aug 2012 路 18:17 UTC
Thanks for the comments! I totally agree; the biggest problem is communication. I've got a postmortem at http://www.oogby.com/postmortem-ludum-dare-24/ if anybody's interested.
Fritzendugan
28. Aug 2012 路 00:17 UTC
read the postmortem, very nice read
vigrid
28. Aug 2012 路 00:33 UTC
I love the interpretation of the theme - the evolution of the path is apparent.
samoojamies
28. Aug 2012 路 14:37 UTC
Was a bit easy. Good idea anyhow. :)
Peax
28. Aug 2012 路 14:46 UTC
The graphics and the audio are very cool! A good looking game.
pardue
28. Aug 2012 路 23:47 UTC
After playing the game and reading your postmortem, I think your initial concept was very interesting but didn't fully make it into the final game. Of course, 48 hours is a short amount of time, but I do hope you continue to explore the idea as the atmosphere of the game is very interesting.
matthias_zarzecki
30. Aug 2012 路 00:17 UTC
Live take! Really like the menu-titles, and the shattering is interestingly done.
Teknik
10. Sep 2012 路 00:24 UTC
really cool graphics and effects. i think this would be really cool expanded into a longer game, great concepts here.