Walkabot by krangGAMES

[raw]
made by krangGAMES for LD24 (COMPO)
Walkabot!

Made in about 10 hours, had some other things to do this weekend.

The full design is meant to award the player points at the end of each level, then the player chooses which upgrades to get. The levels were then unlocked in a varying order depending on the available upgrades - as you unlocked abilities the game unfolds in different ways. Sort of had an evolutionary feel to it, in a not-so-strict sense.

Ultimately didn't have time to implement that, so I auto-unlock abilities as you progress. There's I think 5 proper levels, and 1 little end level for you to mess around in. No audio.

Anyhow, enjoy! <3

-Nick, krangGAMES

Ratings

Coolness 22% 986
Overall 3.21 240
Fun 3.15 192
Graphics 3.00 344
Innovation 3.92 25
Theme 1.69 716

Feedback

tripleVisionGames
27. Aug 2012 · 20:29 UTC
Really fun! Love the idea and I agree it would be cool if you could unlock the different abilities as you go. Was making sound effects myself so if you keep working on this and want sound I'm your man ;p
sboerwinkle
29. Aug 2012 · 13:35 UTC
Fun game, definitely innovative. Enjoyed especially the 2 robot level.
hungyg
29. Aug 2012 · 13:35 UTC
This is the most innovative gameplay I've seen so far. Really nice idea!
chamberlainpi
29. Aug 2012 · 13:41 UTC
Definitely 5/5 on innovation, interesting way to have "chance" affect the movement on time. Some audio would of been nice for each actions and could of added some humour at the same time.
darkshadow
29. Aug 2012 · 17:09 UTC
Nice idea with the scrolling menus, the levels with more than one robot were quite challenging.
Dark Acre Jack
30. Aug 2012 · 02:28 UTC
Lemmings!
VagabondEx
30. Aug 2012 · 12:48 UTC
Nice little game, but pretty confusing first.. Still, great for 10hs of work :D
FunByJohn
01. Sep 2012 · 18:17 UTC
Innovative. I liked the way that it added stress to the game, that the options kept rolling, so you had to be lucky and quick.