Immunity by Waffenwars
Read the instructions carefully! Use the mouse to control (there's only one level in the game). Thanks for playing my LD#23 entry, it's my first one, so be gentle.
Ratings
| Coolness | 93% | 2 |
| Overall | 3.16 | 325 |
| Audio | 3.35 | 103 |
| Fun | 2.69 | 494 |
| Graphics | 3.82 | 105 |
| Humor | 2.23 | 418 |
| Innovation | 3.47 | 183 |
| Mood | 3.11 | 199 |
| Theme | 3.10 | 402 |
Maybe a tutorial mode would help us mortals out a little :) Don't get me wrong, I liked it and scored accordingly. Nicely done.
I'll be coming back to this one to play again later when I've got more time to learn it.
Also, I don't really know what the game is. What is the win condition? Am I supposed to just continue building the immune system. And why am I upgrading blocks?
The idea is good. The graphics are nice. The audio is pretty good too. I just don't _why_ I am doing any of this.
Excellent first entry for ld. Keep it up!
I somehow missed how to influence what special blocks spawns. If you click at resource blocks at the edge a wall is spawned if the resource block is more surrrounded you get a slow block. But how to get a defense block?
V0ID: you need to surround a block with available resources (the blue type, white means a resource is being used), and right click a shield block to upgrade it to a defensive block.
I'm sorry about the steep learning curve people. The next thing I would have liked to do was create more levels to gradually introduce players to all the concepts, but alas I ran out of time, and instead hastily created the instruction images at the beginning.
Thanks for playing the game!
As others have said - it seems to skew a little on the hard side, or may just have instructions that are slightly unclear on a few things.
But you really do have something here! The graphics as they are are great, as is the sound - if you could tweak that gameplay a little you'd have a real title! No joke - imagine this game with touch-controls on iOS or Android?
Bank.
Hell - consult your friend that knows biology - if this game was semi-accurate you'd have biology nerds all over the world downloading the game JUST to show their other biology nerd friends.
Good job on the theme - and also, thanks for making a Unity game that isn't a million pixels by a trillion pixels.
In the web version is impossible to right-click, though.
Cool twist on TDs. I like the concept but the learning curve is pretty steep. I think this game could benefit a lot from multiple levels that builds up the gameplay as you progress. Would love to see this after a bit more work on it!
Heh. Just read your previous comment after writing that. Looks like you are completely on the ball!
Right click on Windows was annoying, kept opening the context menu...
I was kind of overwhelmed by the rules on the beginning, I guess it would be easier if they appeared progressively during the game.
Overall, very good! Congratulations on your first LD. =)
Confusing concept.