Boat! by Kaffeefleck
Yes, it's not pretty.
Yes, it's very rough.
Yes, it's very short.
But we were a team of two developers learning Phaser (a HTML5 game engine) with this project while also developing a new Photoshop centric workflow, where we utilize the nodejs API to use Photoshop as our game editor (a big shout-out to @JoeManaco, who came up with the workflow idea).
The sources for the whole Photoshop-Workflow-Stuff can be found here:
- Devi (PS -> assets/json): https://github.com/burningtreeio/devi
- Devi-Phaser (assets/json -> Phaser): https://github.com/burningtreeio/devi-phaser
Yes, it's very rough.
Yes, it's very short.
But we were a team of two developers learning Phaser (a HTML5 game engine) with this project while also developing a new Photoshop centric workflow, where we utilize the nodejs API to use Photoshop as our game editor (a big shout-out to @JoeManaco, who came up with the workflow idea).
The sources for the whole Photoshop-Workflow-Stuff can be found here:
- Devi (PS -> assets/json): https://github.com/burningtreeio/devi
- Devi-Phaser (assets/json -> Phaser): https://github.com/burningtreeio/devi-phaser
| Web | https://www.burningtree.io/games/ld35/ |
| Source | https://github.com/burningtreeio/LD35 |
| Workflow: Devi | https://www.burningtree.io/tools/devi/ |
| Workflow: Devi-Phaser | https://www.burningtree.io/tools/devi-phaser/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=90556 |
Ratings
| Coolness | 24% | 1979 |
| Overall(Jam) | 2.13 | 1177 |
| Fun(Jam) | 2.08 | 1129 |
| Innovation(Jam) | 2.49 | 945 |
| Theme(Jam) | 2.11 | 1095 |
Good entry, btw!
Even with the same mechanichs, maybe two or three more levels would save you the day