Morph Brawl by Seregy7
--Controls--
Mouse and 'Space'
--Instructions--
Press 'End turn' for characters to attack each other. Change your form using cards. Each form has its own values and duration.
--Description--
In this game you play as a wizard, who can change into animals. Select one of the cards and click on it to transform.
Each form has its own attack and defence values, as well as duration. When transformation expires, you will be transformed back into human form.
You won't receive new cards if you won't use any, but the amount of cards is limited to 10, so be wise.
--Versions--
1.01 - Fixed bug with wrong card duration, fixed music looping, fixed crash when unknown key was pressed
1.1(Post-jam) - Implemented mana system, added informational text, added two new enemies, added one more card, added hp and mp restoration for player after each turn, added configuration file for tweaking different parameters, changed default values for cards and enemies
Mouse and 'Space'
--Instructions--
Press 'End turn' for characters to attack each other. Change your form using cards. Each form has its own values and duration.
--Description--
In this game you play as a wizard, who can change into animals. Select one of the cards and click on it to transform.
Each form has its own attack and defence values, as well as duration. When transformation expires, you will be transformed back into human form.
You won't receive new cards if you won't use any, but the amount of cards is limited to 10, so be wise.
--Versions--
1.01 - Fixed bug with wrong card duration, fixed music looping, fixed crash when unknown key was pressed
1.1(Post-jam) - Implemented mana system, added informational text, added two new enemies, added one more card, added hp and mp restoration for player after each turn, added configuration file for tweaking different parameters, changed default values for cards and enemies
Ratings
| Coolness | 100% | 1 |
| Overall | 2.98 | 662 |
| Audio | 3.02 | 314 |
| Fun | 2.71 | 742 |
| Graphics | 3.29 | 358 |
| Innovation | 2.96 | 554 |
| Mood | 2.96 | 448 |
| Theme | 3.61 | 308 |
It's a cool concept and I'd love to see it expanded upon.
Conceptually, I think something like this could make for a fun game if it was finished.
Could you, please, try to launch the game from the command line and post the output it gives? You can do that by opening command line, moving to the directory with the game and executing "java -jar MorphBrawl.jar" command.
➜ java -version
java version "1.8.0_60"
Java(TM) SE Runtime Environment (build 1.8.0_60-b27)
Java HotSpot(TM) 64-Bit Server VM (build 25.60-b23, mixed mode)
➜ java -jar ./MorphBrawl.jar
2016-05-05 22:58:54.515 java[21437:22168333] *** Assertion failure in +[NSUndoManager _endTopLevelGroupings], /Library/Caches/com.apple.xbs/Sources/Foundation/Foundation-1258/Misc.subproj/NSUndoManager.m:359
2016-05-05 22:58:54.515 java[21437:22168333] +[NSUndoManager(NSInternal) _endTopLevelGroupings] is only safe to invoke on the main thread.
2016-05-05 22:58:54.515 java[21437:22168333] (
0 CoreFoundation 0x00007fff873924f2 __exceptionPreprocess + 178
1 libobjc.A.dylib 0x00007fff95e0273c objc_exception_throw + 48
2 CoreFoundation 0x00007fff873971ca +[NSException raise:format:arguments:] + 106
3 Foundation 0x00007fff8edf77d6 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:] + 198
4 Foundation 0x00007fff8ed7ca71 +[NSUndoManager(NSPrivate) _endTopLevelGroupings] + 170
5 AppKit 0x00007fff91e8af26 -[NSApplication run] + 844
6 libglfw.dylib 0x000000012b2a0bbe initializeAppKit + 1342
7 libglfw.dylib 0x000000012b2a0285 _glfwPlatformCreateWindow + 37
8 libglfw.dylib 0x000000012b29ba0a glfwCreateWindow + 522
9 ??? 0x000000010e79e954 0x0 + 4537837908
)
Using ➜ java -XstartOnFirstThread -jar ./MorphBrawl.jar
does not help.
Thanks for the information, but unfortunately I'm not sure how can I fix that. Though I'll try to get my hands on OS/X and experiment a bit
The mechanic is really simple but can have a lot of depth if it's explored further.
You should really add some more enemies and maybe some more cards to the game :)