Transposure to the Void by Erifdex
Ok, so this was a good one... I really tried to emphasize emotion in this game, so it all revolves around one poem.
--STORY--
"In this experimental game, you play as a lonely individual, reciting a poem as you venture out, into the rain."
Timelapse: Coming soon...
Post mortem: Coming soon...
Have fun playing! (if that's possible...)
--STORY--
"In this experimental game, you play as a lonely individual, reciting a poem as you venture out, into the rain."
Timelapse: Coming soon...
Post mortem: Coming soon...
Have fun playing! (if that's possible...)
Ratings
| Coolness | 24% | 506 |
| Overall | 1.93 | 624 |
| Audio | 3.71 | 14 |
| Community | 2.83 | 196 |
| Fun | 1.33 | 679 |
| Graphics | 2.31 | 451 |
| Humor | 1.00 | 659 |
| Innovation | 1.67 | 618 |
| Mood | 3.23 | 107 |
| Theme | 3.50 | 87 |
I think you conveyed emotion, possibly of being alone. The emotion I picked up from this was teenage depression, self pity.
I think the art style in the room works really well. Outside of the room it felt less consistent. The buildings seemed rushed, along with the clouds.
As for the poem itself. This isn't a poetry jam so I won't rate it based on the poem. But this game was essentially a poem. It wasn't my taste in poetry. It was predictable and metaphors were scant.
I think this is good though, I am glad I played/watched it. And I'm interested to read your post mortem and see what you were going for when you made it.
Nice work, and keep it up,
Canyon
The game wasn't humorous, or fun. I think it needed a branching storyline, or choice, player agency to actually be considered a game.
But I don't mean the game is boring, I love this kind of meaningful games, but not everybody does.