Descension by bigbadwofl

[raw]
made by bigbadwofl for LD22 (COMPO)
The game is called Descension and is basically a voxel-based dungeon-crawler. Defeat enemies and bosses to gain access to the next (lower) level.

Works best on big monitors and computers with proper GPUs.

Controls:
Move: W A S D
Shoot: Left Right Up Down

The game currently has 2 types of enemies, one boss, one weapon, an NPC and 2 powerups.

I kept track of progress on my blog (http://bigbadwofl.blogspot.com/) if you're interested.

Hope you enjoy it,
BigBadWofl

Ratings

Coolness 37% 338
Overall 2.92 238
Audio 2.13 364
Community 3.33 69
Fun 2.77 184
Graphics 3.69 68
Humor 2.17 236
Innovation 2.38 360
Mood 2.50 284
Theme 2.38 443

Feedback

GreaseMonkey
19. Dec 2011 路 06:54 UTC
Unfortunately, because of your choice to use MSVC++ and your neglect to ensure it would compile on something that isn't MSVC++, your game is not cross-platform at the moment.

This means I will have to try this in Wine. (Just quickly tested it, it seems to work.)

In future, PLEASE get mingw32 or something, and every now and then test-compile your code with that. It should help with making your game more portable, considering that g++ is spewing errors about abs() not being "declared in this scope".

I am thankful that you used OpenGL rather than DirectX though, but I hate C++ and don't want to be dealing with errors.
Blanky
19. Dec 2011 路 07:02 UTC
Awesome man. Works great. Not very much content but I like the look and feel of the game. I especially enjoyed the music. Good luck.
馃帳 bigbadwofl
19. Dec 2011 路 07:08 UTC
Thanks for taking the time to comment, GreasyMonkey. This was my first LD and I made the mistake of not considering other computers until the last minute. I just had to turn CLR off in the compiler as I don't actually use MSVC. I definitely won't make the same mistake next time.

Again, thank you very much for your time.
GreaseMonkey
19. Dec 2011 路 07:23 UTC
And now I get to rate this. Goody!

Admittedly this game did get kinda old after about 3 levels. It wasn't particularly fun, and it wasn't particularly innovative.

As for the rest of it...

The voxel graphics were very effective. I'm not sure if I want to give you 4 or 5 stars; I've decided on 5.

Audiowise, the music was quite fitting. A few more sound effects would have been good (I kinda forgot that you had bullet sounds, but hit sounds would have helped).

I didn't pick up on humour, so N/A for that.

In terms of theme and mood, I think you did well. The general mood was that of hopelessness, and was amplified by those grumpy old gits you shoved in there, for lack of a better term.

Overall, not particularly fun to play, but still somewhat interesting.

Communitywise, I could see a lot of screenshots. A few betas would have been nice, though - source + binary dumps are the way to go.

My advice: spend more time on enhancing the gameplay. You seem to have no trouble with creating thematics, though.
Ashkin
20. Dec 2011 路 03:29 UTC
The game has good graphics- though it's been done to death, I think you pulled off the voxel feel pretty well. However, aside from that, there's not much to it- the game doesn't feel fast-paced or frantic, which would make sense in a shooter like this. There was no variety in the enemies, no threat. But I think that with more work done, this little shooter could go places.
馃帳 bigbadwofl
20. Dec 2011 路 06:05 UTC
I respectfully disagree and think that games based on only textures and or 3D models has been done to death for decades. However your comment was very positive and I am grateful that you took the time to be constructive rather than just rating it and moving on.
iansnyder
20. Dec 2011 路 18:08 UTC
Could be an interesting start to something bigger :)
caranha
23. Dec 2011 路 00:55 UTC
Yay, voxels! This game was quite cute! Also, I REALLY liked the boss taunts, they gave some charm to your game.

A few things you might want to improve:
- More player feedback! I couldn't tell when I was taking damage, nor how fast - the HP numbers were too small, and in a place in the screen far away from the action.
- Sometimes the NPC text would be cut off by the end of the screen

Keep working on it!
bentosmile
29. Dec 2011 路 13:32 UTC
Wow, a shooty game I can play on my laptop without having to plug in a mouse! :D Hoorah!

This is super cute and fun. :) You could definitely expand it into something awesome!
VonZippenstein
30. Dec 2011 路 05:24 UTC
The audio didn't load for me so I put the music on loop in an external player and I'm glad I did because it's amazing.
I was singing along while gunning down cubemen.
I like Descension alot.
xilefian
06. Jan 2012 路 02:18 UTC
I love voxel graphics :D

I killed everything on the first level, but nothing happened afterwards?
馃帳 bigbadwofl
06. Jan 2012 路 07:37 UTC
When you kill the boss, a hole should appear in the ground into which you can jump to advance to the next level.
Randomasta
07. Jan 2012 路 07:50 UTC
I can't run the game. Is there additional libraries or stuff required?
馃帳 bigbadwofl
07. Jan 2012 路 12:34 UTC
all the libraries you need are included. What platform are you running on, and what error are you getting?