Unfinished World by markengley

[raw]
made by markengley for LD22 (COMPO)
Didn't get time for any proper art! Other than that I'm pretty happy with this. Hope you enjoy it.

Ratings

Coolness 37% 338
Overall 2.89 254
Audio 2.63 216
Community 2.22 448
Fun 2.59 247
Graphics 2.38 420
Humor 1.65 412
Innovation 2.77 226
Mood 3.04 134
Theme 2.89 264

Feedback

deepnight
19. Dec 2011 · 15:07 UTC
The mood is just great, reminds me of TimeFcuk :)
The combat system is a bit too simple, it lacks a dodge gameplay. The simple way to fix that would be to add a "charge time" to enemy attacks, with a direction indicator : this way you could be able to anticipante, dodge & counter attack ;)

Good game anyway!
Darkhogg
19. Dec 2011 · 20:33 UTC
As it has been said, the combat system is simple, but I liked it. It surprised me in the first place, although it's too easy overall.
Audio and Graphics fits perfectly, even if they're simple. The mood is also pretty good.

A simple thing: It took me a while to figure out that the spacebar advanced the dialogs.
zwets
20. Dec 2011 · 06:53 UTC
Nice effort! The move/attack combo is a little hard to get used to (or maybe that's just me :), why not just use WASD + attack button (say Ctrl)? Anyway, congrats on finishing!
Winterblood
20. Dec 2011 · 14:06 UTC
Really nice atmosphere, story, and extreme application of theme! Interesting combat mechanic, but I didn't seem to have any health, so no risk of losing a fight. I'd have liked a block button or something to add tactics. Solid AI pathing too :) And it's finished!
ziomorti
20. Dec 2011 · 14:27 UTC
Nice atmosphere and game! At one point I got stuck in a wall.
radstronomical
21. Dec 2011 · 00:35 UTC
It glitched out the first time I attacked and wouldn't stop attacking :(
Jonathan Whiting
21. Dec 2011 · 19:50 UTC
You squeezed a lot out of a little. The combat mechanic was surprisingly pass-able, and the lack of health etc. was a wise decision. I can't say that the minimalist graphics hurt much either. Obviously not the most stunning entry, but it's still worthwhile.
matthias_zarzecki
24. Dec 2011 · 11:40 UTC
Fighting is quite fun.
vrld
26. Dec 2011 · 02:14 UTC
I really enjoyed those sound effects. This and the minimal music carried the mood very well. Good job!
kato9
07. Jan 2012 · 18:13 UTC
Nice minimalist visual style. The combat wasn't too compelling - considering it seems like you can't die there was no real challenge to it.