Ydunn by Randomasta
140% unfinished. Story is super rushed and the gameplay is a super lame excuse for a game. And a few glitches, too. But I hope you still find it interesting, though :D.
Controls:
Left/Right Arrow - move
Z - jump
X - action button / power mode (in combat)
Controls:
Left/Right Arrow - move
Z - jump
X - action button / power mode (in combat)
| Web | http://dl.dropbox.com/u/29719484/Ydunn.swf |
| Windows (Flash Projector) | http://dl.dropbox.com/u/29719484/Ydunn.exe |
| Source | http://dl.dropbox.com/u/29719484/Ydunn.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=2178 |
Ratings
| Coolness | 100% | 1 |
| Overall | 2.67 | 349 |
| Audio | 3.08 | 99 |
| Community | 2.65 | 273 |
| Fun | 1.95 | 516 |
| Graphics | 3.64 | 74 |
| Humor | 1.46 | 497 |
| Innovation | 2.09 | 473 |
| Mood | 3.29 | 89 |
| Theme | 3.09 | 193 |
@hempuli, kato : in that stage holding 'x'should make you able to destroy the black guys just by touching them. Maybe there's a bug, I don't know :S
I do plan to develop this game further, but I'm still thinking about a proper gameplay mechanic :)
But, as others have said, two rooms is too short. This should be expanded upon and made until a full game.
The graphics were pleasing and the presence of music was a nice touch that added a bit to the atmosphere of the game. It's always nice when someone finds time to add some nice sound to an entry.
It took me a while to figure out that I could use the power of heart to defeat the enemies in the second room. Before then I kept trying to jump over them, and found that the respawning after death was a bit too sudden. It also felt like the collisions between the player and the enemies was a bit too unforgiving, but that feeling could just be a consequence of the sudden respawns.
I liked visuals, it created nice mood together with simple music in the background.
BTW almost raqequit in the first screen since I fell from the last platform and had to watch slow the "cutscene" again...
It shows promise, too bad you ended with "140% unfinished"
I'm sad that the experience didn't develop as far as you wanted, since I would have really enjoyed platforming to such a lovely background. I hope you learned a lot more about platforming though, had fun, and I wish you the best of luck finishing everything you wanted with the next dare (4th is always the charm), because I definitely want to see a full polished game from somebody of your talents. :) Solid, moody entry nevertheless.
It's Creative to the point of almost feeling like a dream. And in my opinion, that's like the holy grail of entertainment. :)
I especially like how each screen has different gameplay. That makes it feel progressive and transient in the way that dreams are.
I'd love to see a longer game made in this style. Top marks.