Its Dangerous to go Alone! Take BUBBA! by JoJo_2nd

[raw]
made by JoJo_2nd for LD20 (COMPO)
Was so tired when I first submitted this I didn't add a comment.
Didn't manage to finish as much as I wanted, wanted to get more levels in, add nicer tilesets, etc. Only got to add one sound effect :(
Also, think there is a bug on some machines where the levels are rendered black.
Was made from scratch in C++ with DXUT, Box2D, tinyXML & OpenAL.
Used Tiled (Which i now love :)) for level editing and the GIMP for all art. Used sfxr for the one sound.

Hope you find some enjoyment in it.

I'll be adding a link to the timelapse ASAP

Added:
Added Timelapse, link is up. music may be loud so watch your speaker volume. I Didn't blog much on my progress during the compo but I want to do a post mortem on the 48 hours but i need to escape the computer for a little while :). I'll prob link that post to here.

Added 2:
I believe I fixed the black screen bug, was a bit hard to repo the problem on my machine. If anyone has had this problem please try version 2. The version 2 zip also contains the original exe.

Ratings

Coolness 8% 75
Overall 2.91 147
Audio 1.89 194
Community 2.29 188
Fun 2.64 167
Graphics 2.64 196
Humor 2.43 148
Innovation 2.82 162
Theme 3.73 19

Feedback

Flyboy
02. May 2011 路 14:21 UTC
Uhhh, it didn't draw the background sprites. It was just a black screen with the characters and enemies.
馃帳 JoJo_2nd
02. May 2011 路 16:21 UTC
@Flyboy
Sorry, it was after the deadline when I found that bug. Hopefully the version 2 zip will fix that problem for you.
Grungi Ankhfire
03. May 2011 路 19:05 UTC
Fun physics-based gameplay. Sometimes the "springs" blocks were a little frustrating (not launching you high enough). Also, I took some time to realise you could double-jump.
Anyway, the game is really neat. And just so you know, it's working with Wine in Linux :)
Dark Acre Jack
04. May 2011 路 19:54 UTC
Interesting concept. Physics can be hard to tune!
Endurion
13. May 2011 路 15:29 UTC
Very nice idea. However the physics seemed wonky a bit. In stage three I suddenly couldn't make the jump up the pillar, even with double jump. The players collision box is way too big.
mwest
21. May 2011 路 17:37 UTC
Nice entry - well done!

Also found the physics a bit frustrating, but still a good effort!

One suggestion I have is why do I need two different keys to pick up and throw the Bubba - one key that picks up if you don't have him and throws him if you do?