Shape Invaders by davidB
Shoot the coming shapes with the same shape:
* [Space] to fire
* WASD/ZQSD to move and change shape
How far could you come ?
Notes:
No sound, no fx in the compo version, May be in the post-compo version.
Tools & Lib:
* Blender, Eclipse, Gradle
* Java8, jMonkeyEngine 3.1, JavaFX, XBuf
* [Space] to fire
* WASD/ZQSD to move and change shape
How far could you come ?
Notes:
No sound, no fx in the compo version, May be in the post-compo version.
Tools & Lib:
* Blender, Eclipse, Gradle
* Java8, jMonkeyEngine 3.1, JavaFX, XBuf
| itch.io (Linux, Windows, OS/X) | https://alchim31.itch.io/shape-invaders?secret=GxISlx34eL3Xj1ACZfz03idjlls |
| Source | https://github.com/davidB/ld35_shape_invaders |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=20693 |
Ratings
| Coolness | 46% | 1294 |
| Overall | 3.26 | 428 |
| Fun | 3.13 | 467 |
| Graphics | 2.74 | 609 |
| Humor | 2.59 | 325 |
| Innovation | 2.74 | 695 |
| Mood | 2.68 | 624 |
| Theme | 3.48 | 385 |
Yes I like the standard model, but GFX is not only mesh ;-). I'm starting to find my visual style/touch for compo (this one and future).
I found bugs on Windows (I developped the compo on Linux/Mac).
I'm uploading a fix compo version.
"Changed my life"
-The Pope