Pilgrim by Numb

[raw]
made by Numb for LD 38 (JAM)

Без имени-23.png Pilgrim is a small game about traveling through your mind. Everything has been made from scratch for Ludum Dare 38.

Link

https://comf-numb.itch.io/pilgrim

Screenshots

ZV6dLRdQ03w.jpg Hufwu-pxBT8.jpg XA6abx0HZts.jpg

Ratings

Overall 520th 3.136⭐ 24🧑‍⚖️
Fun 621th 2.682⭐ 24🧑‍⚖️
Innovation 586th 2.727⭐ 24🧑‍⚖️
Theme 440th 3.318⭐ 24🧑‍⚖️
Graphics 382th 3.522⭐ 25🧑‍⚖️
Audio 228th 3.364⭐ 24🧑‍⚖️
Humor 576th 2.056⭐ 20🧑‍⚖️
Mood 190th 3.636⭐ 24🧑‍⚖️
Given 26🗳️ 8🗨️

Feedback

Hadik
01. May 2017 · 10:21 UTC
Simple graphics and animation, but it has good mood :) I think idea is original and fits into theme :)
Toulou
01. May 2017 · 10:24 UTC
It's an interesting take on the theme,even if the concept is a bit cliché (especially with interactive adventure like theses). There is a lot of idea and concept that deserve to be better explored, I like the graphics and sound design, but the control are a bit too rigid for a plateformer. Maybe remove all the plateformer elements for a full narrative experience ? Or improve the controls and put more visual narrative elements instead of text ? I don't know, but good job anyway !
gurkenlabs
02. May 2017 · 13:13 UTC
Had a lot of fun with the arcade elements of the game. Some gameplay mechanics (like the yellow stuff on the ground) were not immidiately clear to me. Also I found myself searching for some ingame menu (settings or help) and by pressing "ESC" I just closed the entire game, which was a bit frustrating. The mood was very good and your game fits the theme very well. :smile:
Pilgrim
02. May 2017 · 18:38 UTC
I like it ♥
Apostate Games
03. May 2017 · 02:50 UTC
Nice original concept and love the style and mood. Like the other comment some mechanics weren't super clear but still love the feel and style.

------------------------------

Please check out our submission as well:
- https://ldjam.com/events/ludum-dare/38/plutus

Thanks! :smile:

http://www.apostategames.com/
Hector Piñeiro II
03. May 2017 · 02:59 UTC
I enjoyed "Pilgrim". I think it suffers in the same way my LD38 game suffers: the movement speed is too slow.

Overall, it felt like a generic (slow) platformer, but it does benefit by providing a dark mood pretty successfully (thanks to the graphics and dialog). Also, I found myself grooving out to some of the tunes; nicely done on the music.

I would have liked to see a more polished walk animation. Some dialog notes seemed to be impossible to reach, but maybe they relied on perfect jumps. Despite the rigid platforming, the levels were designed in a well-paced manner. However, the "bullet hell" portion seemed out of place to me. I can't really say I took away anything special out of that portion, so I'd say "Pilgrim" could do better off without it. Personally, I would have opted for smoother platforming mechanics as opposed to a light smattering of a couple genres.

All in all, "Pilgrim" is a nice piece of art and I would love to see it polished up. :thumbsup:
fueelin
03. May 2017 · 04:04 UTC
Liked it a lot, especially the music. Kind of a similar idea/theme interpretation to mine! The "fear" section, with hiding in bushes, was a bit frustrating. Thought I had the timing down well, but the parts where you can't see the eye are a bit unforgiving. One of my favorites so far, though!
chunkybrewster
03. May 2017 · 22:59 UTC
I was really liking this until it got to anger, wish it was shorter and not as difficult. It was a very sharp contrast to the start which had me hooked. Looks great and love the story, though!
icxon
07. May 2017 · 10:56 UTC
Nice and interesting story. I was able to stuck on one of the platforms somehow, but the rest works fine. The 'memories' yellow eye looks like an active element on a platform (not the background), but only for the first time, then I noticed the whole 'monster'.

Thank you!
Poffle
08. May 2017 · 23:24 UTC
Nice presentation but a little slow to control. I would have been just as happy walking around enjoying the story in your moody world over platforming. Keep working in this visual style, it looks cool.
_for_science
12. May 2017 · 12:32 UTC
The pixel art is simple but moody. I had some problems with the arcade bullet-hell sections, but that's just me, I guess. The controls during the platforming sections feel a little slow (which may have been deliberate to support the mood?).

Overall, an interesting entry. Keep it up! :thumbsup:
pragmascript
12. May 2017 · 13:49 UTC
nice one :)
Pecolyte
12. May 2017 · 15:38 UTC
The "Mind World" idea is very intresting. Graphics and music fits the mood well, really liked it!
Doc ill
12. May 2017 · 19:30 UTC
Good job! This is probably the first game that I have played that actually deserved a "mood" rating. Hope to see more stuff from your itch.io
pascalman
13. May 2017 · 09:19 UTC
I'm not have Windows but game looks great. Good job!