AIWars by Geosearchef

NO INGAME TUTORIAL - README:
Sadly we didn't have enough time due to real life activities, so the AI isn't as intelligent as we aimed for, which affects the gameplay a noticeable bit. Defeated by time. A familiar feeling.
You play in a small, repeating world with two teams of NPCs, that try to kill each other. Your task is to stop them from doing so. For as long as you can. There are 3 types of units: melee (cube), ranged (pyramid-like) and farmer (sphere). The farmer provides food, which the units need to survive. The yellow spots are harvestable crops.
Controls: As a player you can enter a wall placement mode by pressing B and a wheat placement mode by pressing V. (in the bottom left you see how many of each placable type you have left. You get more over time) Move the map by pressing WASD.
And don't forget to have fun!
Downloads:
The game, all code, textures and models were created in 72 hours. We're using a custom engine based on LWJGL (written prior to LD).
| Original URL | https://ldjam.com/events/ludum-dare/38/aiwars |
Ratings
| Given | 1🗳️ | 1🗨️ |
https://www.youtube.com/watch?v=tLywFLMDPJc