Cult Quest by solkar
Cult Quest
========
Find your way through the corridors and gather the power of the ancient ones.
---
[Instructions]
Press space to change shape
[Credits]
Lorena Soriano - art and music
Karlos Zafra - code
---
[ v0.1.1 ]
- improved level generation
- increase scroll speed as the game progresses
========
Find your way through the corridors and gather the power of the ancient ones.
---
[Instructions]
Press space to change shape
[Credits]
Lorena Soriano - art and music
Karlos Zafra - code
---
[ v0.1.1 ]
- improved level generation
- increase scroll speed as the game progresses
| Windows [post jam] | https://solkar.itch.io/cult-quest |
| OS/X [post jam] | https://solkar.itch.io/cult-quest |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=9271 |
Ratings
| Coolness | 52% | 3 |
| Overall(Jam) | 3.03 | 737 |
| Audio(Jam) | 3.44 | 235 |
| Fun(Jam) | 2.71 | 861 |
| Graphics(Jam) | 4.38 | 63 |
| Humor(Jam) | 2.29 | 616 |
| Innovation(Jam) | 2.42 | 983 |
| Mood(Jam) | 3.34 | 354 |
| Theme(Jam) | 3.47 | 435 |
@Fumiko, I'll look into that glitch. And yes I decided to sacrifice (to the ancient ones) some of the mechanics I had in mind: new obstacles, boss fights; just to showcase the artwork better.
Anyway... very nice entry, congrats!
The art is nice, I love the character and the masks look pretty cool! :)
Graphical assets are top notch, I really liked them, but animation seemed a bit choppy. Sound was great!
Gameplay I think could have used some difficulty curve, maybe make the player run faster after a while? Gradually acquire new mask shapes? etc.
Cool entry overall, good luck!
Post jam version has a small challenge: more obstacles variation and speed increase overtime.
I will probably drop the single control to change shape, in favour of a multibutton controls using on screen button so it will be playable with the mouse (or a tap). I knew I was not gonna be in time to implement so it was left out of jam version.
@pirate_shell you made a very good point about obfuscating the cultist head, you're completely right. In the future I will consider how to spice up the change without hiding it.