Pale Blue Dot by Harker
In Pale Blue Dot you have to defend a vulnerable small earth from incoming waves of asteroids.
A WebGL build of the game is playable here: http://ldjam38.kiroth.de/
A Windows Build can be found here: http://ldjam38.kiroth.de/PaleBlueDot.zip
The Unity3D project files along with the graphics can be downloaded from here: http://ldjam38.kiroth.de/LDJAM38.zip
Use WASD and Space to control the ship
This was my first ever game jam I took part in. The game was created in Unity3D, with it actually being my first time using the 2D tools it offers. This game is far from finished, but it is somewhat playable. Sadly it looks like something broke in the builds, as destroying the asteroids, animation, going back into the object pool and so on works fine in the editor, but doesn't at all in the WebGL and Windows builds. If anybody has a tip why this happened, let me know. As I have no clue about how to make good sounds, let alone music, this game stays silent, but as we all know, there is no sound in space.
Tools used: Unity3D Photoshop CC Visual Studio 2015
Twitter: @Harker1993
(Note to self: next time do not start binge watching Suits on Netflix parallel to Ludum Dare...)
| Original URL | https://ldjam.com/events/ludum-dare/38/pale-blue-dot |
Ratings
| Given | 0🗳️ | 0🗨️ |
And, once you've sorted out the WeblGL bugs shoot me message and I'll come check it out again. Cheers!
Good game idea. Even tho there were the problems you mentioned it was still fun trying it out!