Chump Change by BlackAtlas

Idea
The starting idea for this game was to create a basic rogue-like where when the player would die, whichever enemy killed the player would receive all their items. A way for the enemy to use your life as currency.
Result
As you can probably tell, the initial idea was extremely over ambitious for a single dev in 48 and I pushed it back into the jam for the 72 hours. Overall I got some of the basic mechanics implemented with some fairly nice assets (I'm a programmer and art is definitely not my forte).
Hope you enjoy the little demo I got running and tell me how I could improve!
Controls
- WASD - Movement - Space - Use sword - Shift - Crouch
Ratings
| Given | 7🗳️ | 3🗨️ |
Please improve this game post jam, i want to try it !
p.s. Special props to you for the Mac build :)
You should improve a bit your controlls, so that you hit only in the looking or moving direction.