Good Fighter by pndaa


You get hit if you stay too close. I concede the enemy's punch animation is not that easy to see.
I've try to combine rhythm game with beat'em up. I realize now that was not really incompatible but well it's done.
Play with arrows, asdw, or qsdz and follow the beat.
Made with love2d.
Thanks to "DJFlo" for the music. (Give him also a note, he will appreciate a good one ;))
A comment is always appreciated even if it is to say "Good job" (or "Bad job" ;)). You can comment in french.
Good luck.

Ratings
| Overall | 809th | 3.23⭐ | 39🧑⚖️ |
| Fun | 658th | 3.243⭐ | 39🧑⚖️ |
| Innovation | 591th | 3.347⭐ | 38🧑⚖️ |
| Theme | 383th | 3.861⭐ | 38🧑⚖️ |
| Graphics | 814th | 3.081⭐ | 39🧑⚖️ |
| Audio | 241th | 3.629⭐ | 37🧑⚖️ |
| Humor | 308th | 3.417⭐ | 38🧑⚖️ |
| Mood | 649th | 3.214⭐ | 37🧑⚖️ |
| Given | 58🗳️ | 19🗨️ |
Great concept, works pretty well, and perfectly fit the theme!
Loved the dialogue intro, really set the mood, that's great to see an introduction before the real gameplay.
I wasn't sure why I was getting hit sometimes, like I didn't miss any beat and I lost a life when an enemy was to close.
Didn't manage to finish the first level though, I lost at 0:02 secs and didn't have the courage to retry it x)
Overall a really fun entry!
I thought it was really cool mash-up between rhythm and fighting - Bon travail!
I'm pretty sure the tempo bugged after my first replay(Maybe the cause was that I, at some point, spammed the arrow keys like crazy).
Overall, nice mix of the rhythm/action genres!
Du coup, le jeu est plutôt stylay. On en a vite fait le tour, mais on ne s'en lasse pas ! L'idée est originale et rend vraiment bien. GG !
D'ailleurs, si l'envie te prend de jeter un œil à mon jeu (https://ldjam.com/events/ludum-dare/41/project-t-a-r-d-i-s), tu peux commenter en français aussi lol
Great work!
im gonna share this to some friends :P