Fokusiro by oakus
Everyone wants your time, because it's the only valuable currency in todays rushed world. Distractions are everywhere. Face them and fight honorably to reach the state of flow or end up doomed at the bottom of procrastination food chain.

This game is inspired by Sekiro: Shadows Die Twice. While the actual gameplay is wastly different (not to mention producion qualities), I believe that both boil down to simple observation and reaction at the right time as well as planning your actions beforehand based on the situation. I let player be the judge of whether I managed to recreate similarly skill-based, potentially frustrating but ultimately rewarding experience.

| HTML5 (web) | https://oakus.itch.io/fokusiro |
| Windows | http://oakus.cz/games/fokusiro/Fokusiro_PC.ZIP |
| Original URL | https://ldjam.com/events/ludum-dare/44/fokusiro |
Ratings
| Given | 21🗳️ | 17🗨️ |
I like the animation and the sounds, they are really well done. The sound of typing is a nice touch, and the "Hooy Yo".
It's not something that I could lose an hour to, but it's a really good result for the jam, and seems well polished.
Improvements, I would speed up the kick a little, so if I missed on the first kick I might get a second kick in before losing that item.
animations worked out nicely. There where a few times where I had distractions come down all 3 lanes at once. There was no way to get them all and it felt like a cheap shot