Lambent by Kinth

[raw]
made by Kinth for LD35 (JAM)
Can you escape the hospital and reclaim your sanity?

Avoid the enemies and find the exit. Pick up batteries to refill your torch.

The enemies change their behaviour based on whether they are in the light or dark.

Enemies:

Statue - Moves in the dark, turns to stone in the light.

Brute - Attacks the player in the dark, attacks enemies in the light.

Sprinter - Sits in the dark, sprints at the player in the light.


Controls:
Space - switch between mouse or controller input

WSAD/Left Analogue - Move player

Mouse/Right Analogue - Aim Flash light

Left Mouse/Right Trigger - Flash light On




Art - Kalis de Vals - http://kalisdevals.com
Music - Dr Lakata - https://soundcloud.com/dr-lakata
Programming - Jub
Programming - Andrew Richardson - https://leadlined.carbonmade.com/
Programmer in training - Rob Hill



Current Version 1.4 - Bug fixes and balancing,

Feedback

kalisdevals
19. Apr 2016 路 07:05 UTC
w00t!
AnaGF
19. Apr 2016 路 07:56 UTC
I am not sure where the theme is. But it works well as an horror game
kalisdevals
19. Apr 2016 路 08:29 UTC
Theme is in the change in the mobs according to light!
siryakko
19. Apr 2016 路 11:28 UTC
It takes me a moment before i get the theme here, but even without that the whole works really nice and the horror ambient is excellent
馃帳 Kinth
19. Apr 2016 路 12:22 UTC
Yeah I think we could have emphasized the theme a bit more.

Our interpretation of the theme is monsters that change based on whether they are in the light or in the dark. Their mental state shapeshifts, I think we could probably have emphasized it more by having their physical state change shape as well.

Thanks for the feedback :)
Freank
23. Apr 2016 路 17:53 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
DeltaNegative
24. Apr 2016 路 13:10 UTC
Awesome and creepy! :D