rhythm fps : CQBeATS by Ramalammy

[raw]
made by Ramalammy for LD 41 (JAM)

CQBEaTS.png

for the second Ludum Dare i've done, i decided to make a rhythm-based shooter. i'm pretty proud of the result and i definitely want to expand on it as things go on. please enjoy.

----------------------------------------------------- notes: - anywhere outside the main area doesn't have collision, so dont wander off too far - you can press escape to quit at any time - i didnt have time to add a results screen, so you have to exit the game once you complete the track - EDIT: fixed a mistake which should keep the game running more smoothly from here on

----------------------------------------------------- credits:

ramona : programming

sympolite : music

sfx samples : soundbible

special thanks: yu chao, sophie houlden

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Feedback

minirop
24. Apr 2018 · 17:31 UTC
funny, I did the same mix (but in 2D and not as polished). Well done!
Dovakla
29. Apr 2018 · 01:52 UTC
Cool idea. I bet it would be really great if you could find a way to implement enemies. It took me a bit to figure out what the colors meant and when I what I was supposed to shoot, but I did... passably by the end. You should also see if you can get a scoring system at the end.