smite by zanders3

[raw]
made by zanders3 for LD 43 (JAM)

logo.png Sacrifice your villagers to appease the angry gods. Survive for as long as possible.

Ratings

Overall 653th 3.283⭐ 25🧑‍⚖️
Fun 728th 2.978⭐ 25🧑‍⚖️
Innovation 627th 3⭐ 25🧑‍⚖️
Theme 170th 4⭐ 25🧑‍⚖️
Graphics 772th 2.978⭐ 25🧑‍⚖️
Audio 401th 3.25⭐ 24🧑‍⚖️
Humor 331th 3.217⭐ 25🧑‍⚖️
Mood 716th 3.065⭐ 25🧑‍⚖️
Given 24🗳️ 23🗨️

Feedback

FireBug
04. Dec 2018 · 01:30 UTC
Fun game! I didn't expect the booming God voice, that was a thrill, haha! The only little bug(?) I noticed was that at some point, my villagers liked sticking to the right edge of the screen, but they recovered from it on their own.
DarkianMaker
04. Dec 2018 · 01:34 UTC
Pretty simple but good game man :smiley:
10/10 would get all cultists killed by the plague immediately again :stuck_out_tongue:
Hydro_Games
04. Dec 2018 · 02:37 UTC
It was fun playthrough. Great work!
AlpineM
04. Dec 2018 · 02:39 UTC
I don't completely understand the mechanics, but it was fun to mess around with anyway. The coughing sounds were kind of jarring
isaque-picao-sanches
04. Dec 2018 · 10:49 UTC
cool little gem
nul
05. Dec 2018 · 00:18 UTC
Fun, but wow this god is nearly impossible to please. I was keeping the bar steadily low and suddenly all my houses blew up. Great work though!
Codesity
05. Dec 2018 · 15:48 UTC
Love the Art and the idee. Good Work!
domkonecny
05. Dec 2018 · 18:53 UTC
love the sounds!
Zarqus99
05. Dec 2018 · 19:32 UTC
It's a very simple game but i love it. I don't like grapich but i loved music and sounds. Great Job
Emmatw
05. Dec 2018 · 19:36 UTC
Well done! Fun game with nice audio and graphics
Eva Abollivier
05. Dec 2018 · 20:09 UTC
It was pretty confusing, I didn't understand how to play. I think each character has a different purpose, and that you have to keep a certain balance so that nothing blows up? Other than that, I think the sprites are pretty cute :)
Jamesdude
06. Dec 2018 · 08:37 UTC
@eva-abollivier Thanks for the feedback. The idea was that as you play you discover the mechanics which allows you to sacrifice more effectively, so even though the game is one level it feels like there's a progression. Also we tried to make it so that even just doing nothing is entertaining so there isn't pressure on the player.