DiscoSpy by KiiroHanabi
Welcome to the disco! :spy::dancer:
While she enters an ultra-secure scientific complex to foil the plans of a malicious organization, a spy must face a surprising opponent: her irrepressible desire to dance.
DiscoSpy is a Stealth/Rhythm 2D game. You have to avoid guards, security cameras and lasers. The whole complex diffuses disco music, which is your main weakness. If you get too much into the groove, you will have nothing left but to dance as much as you can to reduce your FUNK Fever.
If a guard catches you, you'll have to restart the level. To avoid getting caught, you can place yourself against a wall, and if you really have to dance, hide in a secondary hallway.
However, if dancing may be dangerous, you'll be able to pass through lasers with your disco skills! (but you can't see them, they're lasers)
LD release
This game is a little prototype we made with as much time as we could spare! Hope you enjoy it nevertheless, it was quite the party to make, and we all learned a lot.
You can get stuck in the dance mode, if it happens, we're really sorry!
Thanks for reading, have a disco night! HTML5 link below!
Controls
- Move : Right and Left arrows (or A and D)
- Hide : Up arrow (or W)
- Dance : All arrows (or WASD)
Team :
- Darius Guernet (@darius-g): Game Design, Level Design & Programming
- Demontoon (@demontoon): Sound Design (Composing), Programming (assets & movements)
- Elise Malbec (@elise-malbec): Graphics (Sprites, animations & background)
- Sakamoto-San: Programming (Rhythm engine)
- UltraBill (@ultrabill): Programming (Enemies)
- Wissam Azzi (@kiirohanabi): Game Design, Level Design & Graphics (HUD)
Special thanks to OctoClo!
Technologies used
- Unity
- Adobe Photoshop / Illustrator
- FL Studio
- Inkscape
- Pyxel Edit
- Gimp
- The magic of DISCO
| HTML5 (web) | https://vhalteix.itch.io/discospy |
| Original URL | https://ldjam.com/events/ludum-dare/41/discospy |
Ratings
| Given | 14🗳️ | 10🗨️ |
It would help if the guards had a distinct turning cue, so you know when they turn without observing their path first.
We appreciate the feedback, and for that matter, I think you're totally right!
It really is a prototype version at the moment, we learned a lot during this LD.
Have a fun day!
Congrats guys, you really made a good job! Looking forward for the final game!
I like it, even unfinished
You already know it, but we love your game Hit The Green, and we look forward to go for another round of Ludum Dare on the Enjmin applicants discord with you!
@gamesplusjames , wow!
Thanks for playing our game, we really appreciate it!
The rhythm side was the trickiest part to code, and more generally, we still have a long way to go to make it fully operational.
We learned a lot in this jam, and now, we’re trapped into disco!