Sacrizism by Erkberg
Welcome to the realm of the Demon King! He demands his annual sacrifices...
A demonic twin-stick-shooter with lots of randomized madness. The game is quite difficult. Choose your battles wisely at the start and don't give up too fast at the end, practice makes perfect :)

All platform versions are available on itch.io: https://erkberg.itch.io/sacrizism
Source is available on GitHub: https://github.com/Erkberg/Sacrizism
Important note: The WebGL version on itch.io is the postjam version. Please use the jam version for rating, which is available as standalone download. (suffix _JamVersion)
~ Controls ~
Gamepad highly recommended! (keyboards may have problems with simultaneous inputs, also: aiming)
Left stick / WASD / ZQSD to move
Right stick / Arrows (mouse in postjam version) to shoot
~ Team ~
Erik "Erkberg" Schulze - Code, music - https://twitter.com/Erk_Berg
Danny "guckstift" Raufeisen - Art, sounds - https://twitter.com/broepi
~ Postjam version ~
The postjam version is now available on itch.io and is the default WebGL version (please use the jam version for rating though, which is available as standalone download.). It includes the following changes:
- mouse support for aiming and shooting
- improved narrative through different endings (self sacrifice, pacifist, true pacifist, full "sacribar")
- improved balancing
- minor graphical improvements like bloodstains and idle animations
- three new (weird) powerups
~ Timelapse ~
https://youtu.be/CMPANrsl10E
~ Mini postmortem ~
- worked on other idea until saturday evening (something more serious)
- turned out to be not so much fun working on this, so I switched and joined forces with guckstift
- was a lot of fun then to work on this game as a team
- technical problems at the end (audio imports not working)
- satisfied with how the game turned out
- three days jam is much more exhausting than two days :)
If you run into any problems (performance, bugs etc.) please let me know! Otherwise have fun with the game, I'm looking forward to your feedback and playing your creations.
Full disclosure: I made some bugfixes for the game after the deadline ended. Just fixes though, no improvements / additions or anything, so I think it's within the rules. You can check out the changes by comparing the first two releases on GitHub. (note that this has nothing to do with the postjam version)
Ratings
| Overall | 743th | 3.15⭐ | 22🧑⚖️ |
| Fun | 541th | 3.225⭐ | 22🧑⚖️ |
| Innovation | 1010th | 2.275⭐ | 22🧑⚖️ |
| Theme | 867th | 2.875⭐ | 22🧑⚖️ |
| Graphics | 762th | 3⭐ | 22🧑⚖️ |
| Audio | 223th | 3.575⭐ | 22🧑⚖️ |
| Humor | 409th | 3.053⭐ | 21🧑⚖️ |
| Mood | 743th | 3⭐ | 22🧑⚖️ |
| Given | 21🗳️ | 16🗨️ |
A little exploit found - you can snipe stubborn in trees enemy :sweat_smile:
But unfortunately, I can't defeat the boss 😞
I was never clear where my health was displayed... is it the bar at the top?
@eli-delventhal: Thanks! Your healthbar is displayed below the player character, just like it is for the enemies. But you're right, the bar at the top might not be clear (it's a "sacribar" and shows the satisfaction of the demon king). I tried to show what it means by placing an angry and a satisfied face of the demon king on either end, but that might not be clear enough.
@ryjcio: Thanks! Why did you think it was boring if I may ask? Did you maybe just get some bad powerups and then couldn't kill enemies fast enough before the boss appeared? Powerup distribution is purely random and so you might've just had a "bad run".
About the boss: Yes, the boss is pretty damn hard and needs some practice to beat, but I just liked the progression curve like this (first you are powerless, then you get super-powerful through powerups, then get stomped by the boss).
Thank you for making this game!
Lots of content though, which is really impressive. Music is great, and the little intro was quite charming too. Well done! Good entry.
Setting is funny and works well. Got to the boss, but stood no chance there.. :laughing:
Possible tweaks:
- Alternate weapons (stuns / area of effect)
- Temporary powerups