BattleField King by The Cyber Admin Team

[raw]
made by The Cyber Admin Team for LD 42 (COMPO)

Fight Endless Enemies over a floating unstable arena. Using your Charged Gun , Survive as long as Possible

the idea is the more you get hit , the more the arena shrinks , the more you are easy to knock off

I didn't put any graphics or audio (sorry about that). I was trying to get idea or something out of the theme and after it's to late , I realized that I forget them and I can't make them now

Controls : - WASD keys or arrows to move - left mouse click to Shoot - x to change the weapon mode

Screenshots

3.png

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Ratings

Overall 637th 2.825⭐ 22🧑‍⚖️
Fun 451th 3.079⭐ 21🧑‍⚖️
Innovation 457th 3⭐ 21🧑‍⚖️
Theme 434th 3.395⭐ 21🧑‍⚖️
Given 9🗳️ 4🗨️

Feedback

GoldRanger
14. Aug 2018 · 11:56 UTC
wow I love the gameplay! It's so simple but so funny,
I loved that the spaces threat on player and enemies at the same time.
And the movement style is wonderful, it's like driving a car!
LastLeaf
14. Aug 2018 · 12:00 UTC
Great fun! I am bad at shooting games but still enjoy because the gameplay is funny. Good job!
dasun
14. Aug 2018 · 15:16 UTC
Not the best graphics, not music or good gui, but the fun is really good :D
MateusBoga
14. Aug 2018 · 15:36 UTC
The gameplay is really simple but it's really interesting and effective. Instead of "running out of space" you kind of inverted the idea by making the space get bigger and therefore harder to push enemies off of. That was a smart move.
I think the player moves too fast though.
🎤 The Cyber Admin Team
14. Aug 2018 · 16:08 UTC
Thanks Guys , I was really disappointed because of the theme , I didn't look that my game is missing graphics and sound , otherwise I would included a lot of things
and for the record , I only made this in a day , less than 24 hours , so it must be simple
the other day was just building the game , take some screenshots , and post the game
I really appreciate that you liked the idea of the game , it took me 2 hours to figure how to turn this theme into a game
BTW the theme idea is when you get hit , the arena shrinks , the you are easy to knock off
Ossi
15. Aug 2018 · 04:32 UTC
Interesting idea! I discovered that it's easier to have them chase you so that you can rubber band them out of the arena than it was to shoot them. The movement of the characters was so fast it made for some hilarious situations that I couldn't stop laughing at! I had a good time, well done!
Rayaarito
24. Aug 2018 · 17:02 UTC
Wow, I had a lot of fun playing this. Love the concept and honestly I don't think you need to go crazy with graphics. These types of games are best kept simple visually imo. I honestly think you could keep everything using primitive, clean up whatever you think needs to be cleaned up and put it on the app store. 100% serious.

Plus, it'd look great on your resume. Good job!
King Kujito
24. Aug 2018 · 20:43 UTC
It's a great idea that deserves to be explored. The game itself is a little rough around the edges but you did well. My character flies to the right and his velocity won't reset, not even upon respawning btw.
aCuriosity
28. Aug 2018 · 18:44 UTC
There is a fun game in here somewhere but it needs a lot of balancing. The concept if cool, i like the shrinking play space as I get hit. I think if I could control my guy, and if i had some sound effects, I would be able to enjoy this game.

The player movement is way too fast for such a small play area, I seem to be in a constant state of over correcting for my movements, never able to get control. Hectic can be fun, but it was a little too hectic. the fast movement also threw off my accuracy as I could not compensate my player movement with mouse movements. in the end I found I would just stand still, charge a shot, block the enemies with the charged shot, then release it in hopes of getting as many of the speedy little enemies to fall off.


The weapon firing mode always started as charge but the text told me automatic, which lead to much confusion in the beginning.

Shooting sounds are so important in shooting games, without them shooting just doesn't feel responsive at all.

Anywho, nice concept. Sumo Shooter.
bradur
01. Sep 2018 · 15:34 UTC
The controls are quite hard at first since you're thrust into the game immediately. The graphics could use some work, but the gameplay is solid once you get the hang of it. Good job!
CristiHKJ
01. Sep 2018 · 16:38 UTC
Great game! Very cool and Interesting! :D
erikkire
01. Sep 2018 · 17:42 UTC
Simple, good controls and fun to play. What I would do to improve is to add some sound/music. It might be a bit too fast paced in the beginning (or maybe I am just too slow)
🎤 The Cyber Admin Team
03. Sep 2018 · 08:34 UTC
Thanks guys , I will look forward for the next ludum dare and I will add sounds , graphics and effects

Just Please Vote for an easy theme , OK.