Action Jackson by bitdecay

[raw]
made by bitdecay for LD 39 (JAM)

Amidst a horde of demons, Action Jackson has to escape!

Action.png

This game was our first attempt at using real world props for all art assets. All assets were built by hand with clay, wire, and cardboard.

This is also our first game with an in-house sound guy, which made for a lot of fun putting everything together.

Controls: - WASD to move around - Shift to switch weapons - Arrow Keys to shoot

Ratings

Given 6🗳️ 7🗨️

Feedback

pitpony
02. Aug 2017 · 19:05 UTC
I really enjoyed this. I love the handmade approach to the art assets - its works really well. The screen when you die is really funny - it would be good to have a few more with different injuries.

I think it needs some polish in terms of gun effects but I'd love to see an expanded version with more room and enemy types.

Really great job, well done.
Doc ill
03. Aug 2017 · 04:56 UTC
Awesome job! I've never seen images of clay models used as assets before. Furthermore, the music worked very well. It kinda made me think "Top-down Doom". If you continue to work on this, it would be awesome to see maybe an upgrade/reward system for beating each floor. Like choose between getting full health + ammo, getting a new weapon, or even permanent upgrades. Great job!
fangzhangmnm
03. Aug 2017 · 06:05 UTC
add shadows can make the characters stand on ground and the graphics more realistic.

check out my post on LD38 [Technical Sharing: How I make a photo-based AR game](https://ldjam.com/events/ludum-dare/38/clean-the-dorm/technical-sharing-how-i-make-a-photo-based-ar-game)
Lamm
04. Aug 2017 · 01:42 UTC
Good Job nice game
teacapn
04. Aug 2017 · 03:59 UTC
Fun entry! I love the approach to the assets, and would love to see this expanded on with more time for polish. It was unclear to me at first what was happening when I beat a room because I tended to be in the center, and didn't notice the trap door appearing, but I realized what was going on on my second attempt.

The gameover/credits screen music is hilarious. :)
mrboxbox
04. Aug 2017 · 19:41 UTC
I love it it's like a mix between the binding of isaac and the original doom :^)
ProdigalSon
04. Aug 2017 · 20:12 UTC
Music was a little loud for me but the idea of using real-world objects as graphics was a nice touch. Took a bit to realize its a twin-stick shooter but once I got it I was mowing down enemies like there's no tomorrow. :P It was fun