Tiles out of Space (and Time?) by Oldern

[raw]
made by Oldern for LD 42 (COMPO)

I had the idea that basically, enemies destroy the scene as time passes. But I did not want to make it realtime, so then I went towards a puzzle-like solution. Turns out: creating puzzle games in just two days is hard.... but I enjoyed the process nonetheless. (You Control the ship with w-a-s-d)

Ratings

Given 2🗳️ 1🗨️

Feedback

JustinSix
12. Aug 2018 · 23:52 UTC
Honestly really enjoyed the game! The gameplay provided real tension, was fun, and also required thinking. I got stuck on like the 4th level, but you should definitely expand on what you have, only thing I wasn't a fan of was the graphics, otherwise two thumbs up
🎤 Oldern
13. Aug 2018 · 05:08 UTC
@JustinSix Thank you! Well, that is #programmerArt for us, but yeah. The main problem is that I created the tiles with flux turned on, and by the time I realized that mistake, all colors were off, and I could only adjust, but not fix it properly :(
JustinSix
13. Aug 2018 · 07:18 UTC
@oldern Understandable I know that #programmerArtLife haha
sebbernery
19. Aug 2018 · 09:53 UTC
You did the most difficult part : find very interesting mechanics for a puzzle game. Each level comes with an all-new mechanic to play with. It may be cool if you continue to work on it and post it on web game portal (Kongregate, Newgrounds, ...).
Congratulation for your entry !