The Flood by aron_dc
A little pico8 game in which you have to stop the flood by placing protective walls.
First I didn't want to participate at LDJam40 and decided to learn the pico 8 basics instead. The outcome fitted the LDJam40 Theme quite nice as the game gets harder the more water there is. This is the result after about 4 hours of programming. A game reminiscent of an old game I played in my childhood.
Input: - Move by using the arrow keys - Holding C and using the arrow keys places walls in this direction
Feel free to download and manipulate the code. If you use my code a mention via twitter linking to your game would be nice.
The biggest issue was to reduce the slowdown due to many pixel checks. I could reduce them by only applying the necessary updates to those pixels (flood tiles) that are new. Maybe there is a better solution for this as the game still slows down a bit when half the screen is flooded.
| Source code | http://sten-seifert.de/ldjam/40/flood.p8 |
| HTML5 (web) | http://sten-seifert.de/ldjam/40/flood.html |
| Original URL | https://ldjam.com/events/ludum-dare/40/the-flood-game |
Ratings
| Given | 0🗳️ | 0🗨️ |