Might and Matchic by Campbell
A match-3 turn-based fighter! Use the arrow keys + "X" to play.

This game uses TIC-80 as a virtual console. TIC-80 is a fun platform that will allow you to view the source code by pressing escape. Please don't though. The entire game is a huge hack. TIC-80 also requires 3rd party cookies to be allowed. If the game doesn't load for you, try checking if 3rd party cookies are blocked, or use another browser.
| HTML5 (web) | http://campbellrossmccarthy.itch.io/might-and-matchic |
| Original URL | https://ldjam.com/events/ludum-dare/41/might-and-matchic |
Ratings
| Overall | 508th | 3.523⭐ | 24🧑⚖️ |
| Fun | 451th | 3.432⭐ | 24🧑⚖️ |
| Innovation | 989th | 2.841⭐ | 24🧑⚖️ |
| Theme | 573th | 3.614⭐ | 24🧑⚖️ |
| Graphics | 430th | 3.727⭐ | 24🧑⚖️ |
| Audio | 683th | 2.659⭐ | 24🧑⚖️ |
| Mood | 740th | 3.095⭐ | 23🧑⚖️ |
| Given | 23🗳️ | 13🗨️ |
TIC-80 is basically just a free version of PICO-8. It's fun to use, but since all of your code has to be on the same page, it turns into spaghetti really quickly. The memory limit on your code also makes you code with awful variable names and no comments until you can see how big the game is actually going to be.
If you want to try it out you can mess around with my code and resources just by pressing escape while playing.
The feeling I was getting from the art style and game play really made me crave more story type elements. Adding more creative narrative in some way, either through music, or giving the enemies names, or a little transition between battles, just a little more of something would really help it feel more captivating and fun. With the time that you had, you made a nice game.
I have not used either TIC-80 or PICO-8 so I have no idea how they actually work and what they offer in what quantities (other than what you already told about having the code on one page on TIC-80). But some more enemies and music would have gone a long way to keep me going for even longer.
All in all, it's a great entry. Very well done!
By the way, I had a bug where after dying and starting a new game, some "waves" forward the game just practically froze and I couldn't interact with anything anymore.
Would have been nice, if you get a little energy refresh after defeating an enemy. It got really hard, as they become stronger over time.
I like that there is the additional purple card, after defeating some enemies. It feels like leveling up or something.
The only thing missing is an epic boss battle soundtrack. Other than that: Good job!
Maybe it's a good idea to change the engine and make the game more friendly - I mean to add control from a mouse and to add some more animations.