Tetrifice by Johnny Turbo
I really wanted to play Tetris at the beginning of this game jam. So I made a spin on Tetris. It's Tetris, but every once in a while you are asked to sacrifice a tile... hence the name 'Tetrifice.' This was honestly just a fun exercise for me to make Tetris. It is a very powerful Tetris engine that I am super proud of, you can perform lots of high level piece rotations, so have fun if you are in to that sort of thing. Enjoy!
Here is a quick little "Let's Play" video I made of me playing my game. It gives a good overview of the game and I share some of my initial thoughts on the development of the game.
https://youtu.be/AlCINW_VUHI
Here is the postmortem video I made where I take a deep dive into everything I learned during the development of this game. I talk about some of the challenges I faced during the development of this game.
https://youtu.be/AdtQu6Y6tRI
And lastly, as if I couldn't make enough videos about this game, here is a tutorial video I made where I go into the mathematics of the rotation system I used. I am very proud of the Tetris engine that I created during this game jam, so I am glad to share it with you all.
https://youtu.be/yIpk5TJ_uaI
Ratings
| Overall | 414th | 2.929⭐ | 16🧑⚖️ |
| Fun | 374th | 2.893⭐ | 16🧑⚖️ |
| Innovation | 439th | 2.571⭐ | 16🧑⚖️ |
| Theme | 406th | 2.929⭐ | 16🧑⚖️ |
| Graphics | 462th | 2.393⭐ | 16🧑⚖️ |
| Mood | 460th | 2.25⭐ | 16🧑⚖️ |
| Given | 11🗳️ | 10🗨️ |
i think using UP arrow to fall blocks DOWN is a little weired.
I have seen some other Tetris games use this control scheme, so I figured I would follow suit, good to know you found it a bit strange though. Thanks for playing!!
I couldn't test it myself, but I'm curious if you have some of the more advanced stuff included like T-spinning.
@drevilbrain Thanks for the feedback! I'm super proud of the Tetris engine that I created so I'm glad you recognized some of the cool things I was able to put in. And yes, you can do all sorts of cool things like T-spins and rotation kicks to shift the Tetrominoes into tight spaces. Feel free to check out the postmortem video I did on this where I talk about some more of the cool things you can do in this game. Also I made a tutorial video where I go into detail about how my Tetris engine works and the mathematics behind it all. Both videos are linked in the description of my game. Thanks again for playing :smiley:
@acaral Thanks! That's exactly what I was going for, so I'm glad you liked it!
the cons for me were the lack of sound - the music was a really big part of tetris for me and it serves a purpose of making the game feel more dynamic - especially if it speeds up as the pieces do etc. Similarly a sound effect on sacrifice of a block wouldve given it more impact.
I cant remember the control system for classic tetris (been a while!) but i found pressing UP to drop a piece to the bottom was a little counter-intuitive to me?
these are minor things that could be changed after playtesting though - so well done overall :)
Yes, this game could really benefit from just a few simple sound/graphical effects. Unfortunately, I just ran out of time to get some adequate ones in place.
I don't think that in the original Tetris you could send a piece directly to the bottom as you can in this game and other modern versions of Tetris. It does seem a bit counter-intuitive at first but the idea is that you still use the down arrow to step the piece down one unit at a time but then you can press the up arrow to send it all the way to the bottom.
Thanks again for playing!