Shmlashing Shplanets by let-off-studios
The goal is to smash all the planets. When you control one, collide it with a matching colour, and one of them is smashed. If you smash all of them, you earn a score bonus. Playable in nearly any web browser.
CONTROLS:
ARROW KEYS: Move your ship or an activated planet
Z KEY: Cycle the different colours of projectile. The edge of the screen will show your current colour.
X KEY: Shoot a bullet. When a bullet touches a matching-coloured planet, control switches to the activated planet.
Enjoy! A friend of mine described it as, "You know, it's like that one Star Trek: TNG episode where they were fighting the Borg, and to make it past their shields they had to keep shifting the frequency of the phasers." Never saw much Star Trek, but I know enough about it and this game to pretty much agree with what he said.
- I built the game in Clickteam Fusion.
- Background music made with Wolfram Tones: tones.wolfram.com
- SFX made with BFXR: www.bfxr.net
- ...Except for the end sound, which is from Centipede (Atari).
| HTML5 (web) | http://www.let-off.com/software/1hgj/shmlash/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/41/shmlashing-shplanets |
Ratings
| Overall | 908th | 3.1⭐ | 22🧑⚖️ |
| Fun | 617th | 3.275⭐ | 22🧑⚖️ |
| Innovation | 651th | 3.275⭐ | 22🧑⚖️ |
| Theme | 799th | 3.3⭐ | 22🧑⚖️ |
| Graphics | 926th | 2.825⭐ | 22🧑⚖️ |
| Audio | 647th | 2.765⭐ | 19🧑⚖️ |
| Mood | 966th | 2.765⭐ | 19🧑⚖️ |
| Given | 12🗳️ | 15🗨️ |
I appreciate that you took the time to play Shmlashing Shplanets. It's my first LD game and I really didn't know what to expect. :)
Well done!
It makes a horrible sound when it starts; is that intentional?
I personally go for a "trashgame" aesthetic, so these kinds of things aren't so bad in my book. What I don't have in skills, I make up for in gusto. :)
Thanks for playing, @Dovakla !
Once I got it all figured out, I found you made a pretty nice game. The music was nice and the colour-matching element gave some variety to the game. That said, I agree with Ratherjolly about the colour selector being too difficult to read at a glance. I feel it should have used more vibrant colours since they blend into the black background otherwise.
In any case, thanks for playing and taking the time to offer your detailed feedback!
The perhaps "overzealous" or maybe "enthusiastic" use of random sound-files is DEFINITELY something I want to do more of in the future. Thanks for letting me know about it, and of course thanks for taking the time out to play and comment on my game. :)