Infirmiter by poetryoffear

Infirmiter is a space shooter where your goal is to protect the power cell for as long as you can.
The more energy you have, the more enemies appear.
The more you shoot, the less energy you have.
The more enemies you kill, the more your hitbox expands.
The more points you have, stronger enemies appear.
The more you spend hovering over the power cell, the more energy you have.
You can't win, but how long can you last and how many points can you make?
(It only holds the scores for the session, if you close the game everything will be wiped)
Controls:
W, A, S, D - move the spaceship;
LEFT ARROW, RIGHT ARROW/MOUSE BUTTONS - rotate the space ship;
SPACE - Focus energy to kill enemies.
Tools used:
Unity3D
Inkscape
Outsourced:
Font: Squared Display by Vikas Kumar
Music: ChipStep by Shane Ivers
| Windows | https://poetryoffear.itch.io/infirmiter-ldjam40 |
| Original URL | https://ldjam.com/events/ludum-dare/40/infirmiter |
Ratings
| Given | 6🗳️ | 0🗨️ |
The music was good, but I didn't really enjoy playing it.
@shieldgenerator7 Fair points, especially about the unsatisfaying feel of the enemies' death. It took me more than I'd like to admit to come up with a visual style that I could make and didn't hate and I ran out of time for the "details". Sorry about the bad experience.