Day15: Evacuation by KptEmre

[raw]
made by KptEmre for LD 42 (JAM)

https://www.youtube.com/watch?v=tTFlHg7euBA

In the near future, a great epidemic started. People are getting infected by a virus resembling rabies. Your orders are clear. Evacuate the city on the 15th day of the outbreak. Can you make it under the threat of infected zombies? Beware if they get on the train everything will end.

Ratings

Overall 1195th 2.667⭐ 23🧑‍⚖️
Fun 1156th 2.55⭐ 22🧑‍⚖️
Innovation 980th 2.789⭐ 21🧑‍⚖️
Theme 981th 2.947⭐ 21🧑‍⚖️
Graphics 1078th 2.55⭐ 22🧑‍⚖️
Audio 664th 2.7⭐ 22🧑‍⚖️
Humor 539th 2.694⭐ 20🧑‍⚖️
Given 14🗳️ 10🗨️

Feedback

hdmmy
14. Aug 2018 · 06:23 UTC
I cannot control survivors directly, which is hard for them to survivor.
🎤 KptEmre
14. Aug 2018 · 06:49 UTC
Yeah it is kinda the point. Mindless survivora mindless running from the horde. But I can totally understand your point.
thomas-olsson
14. Aug 2018 · 07:24 UTC
Hi !
The human infected mechanic and the train crushing people is a good start, but it lacks overall
polish and I wish I could move humans freely to do micro management.
Good job finishing the game, keep pushing :):)
vfabien21
14. Aug 2018 · 08:04 UTC
Ahh. One of these rare zombie games with a proper infection spreading among survivors. I loved the bad ending when zombie enter the train. The ood worked perfectly well for me.
CamCam
14. Aug 2018 · 08:07 UTC
It's a cool game ! Good Job !
xero560
14. Aug 2018 · 18:56 UTC
Haha, that was fun. Pretty simple, but I like the eventual twist where the strategy seems to leave humans behind in order to save the others?! lol ...or maybe that's just my own dark tactic...
🎤 KptEmre
14. Aug 2018 · 20:09 UTC
@xero560 I call it emergent gameplay :D Thx for trying the game
AwiX
15. Aug 2018 · 06:31 UTC
Good Gaming Idea, Music needs to be improved Graphics good
🎤 KptEmre
15. Aug 2018 · 07:20 UTC
@awix Music is created by our own. But yeah I just snap the photo of your comment and send it to him. Let me deal with his incompetence :P
antonsem
23. Aug 2018 · 16:03 UTC
Nice idea but needs polish. Especially the low-res visuals
masterkrepta
28. Aug 2018 · 22:53 UTC
The click controls felt like a strange choice. Not knowing how much time is left before the train made there not be much variety in the gameplay.
ThibaultAr
29. Aug 2018 · 12:19 UTC
Nice concept which really well fits the theme! I particularly like the fact that you can use a human to bring zombies on the rail to kill them ahah !

Maybe it needs polish on physics because it's a little bit fucked sometimes and that make survivors become zombies :'(

Overall great job :)
Darkwing00Duck
01. Sep 2018 · 20:24 UTC
Wow, the unusual idea is to mix the train and the zombies! I like it.
framg
04. Sep 2018 · 13:33 UTC
at the end it is annoying with so many zombies, good game!
HellSquirrel
04. Sep 2018 · 13:36 UTC
Good!
Kruemelkatze
04. Sep 2018 · 15:08 UTC
The game's theme is really nice! The shooting gameplay is a bit generic, but the extra actions make it feel fresh. :)
Geckoo1337
04. Sep 2018 · 16:53 UTC
Interesting. Playing, it seems to me that you could use a better nav mesh agent. The humans don't move always smoothly. It's fun to kill zombies using train. Maybe you could increase game speed. However, in less than a few days, you did a great entry. Question : Why the hell they waited 15 days before evacuation? People are stupid :)
🎤 KptEmre
15. Sep 2018 · 15:38 UTC
@geckoo1337 I took the times from the poster of 27days :D in the movie they also waited for 15days for the first evacuation. But I also think in real life it would take some time. Even with a few zombies you couldn't persuade local authorities to move out of a city. That literally means losing lots of people because of housing, food and water problems. You can't just evacuate a few million people and create magical camps in a deser.. I guess :id:
🎤 KptEmre
15. Sep 2018 · 15:40 UTC
@geckoo1337 also it is not even navmesh. I just keep track of all created zombies and civilians and send them to designated positions but physx. Navmesh would be much better solution but in my case , it is a good(enough) smoke and mirror.