Volt Tower (Machine Learning based game) by Ajay.2002
Hey guys I’m 14 years old and this is my second time doing Ludum Dare. For this jam I am not making any simple tower defence! I will be creating a tower defence game where the enemy is NOT PRE PROGRAMMED! The enemy uses Machine Learning to adapt to it’s environment and become smarter by avoiding your defences and finding quicker ways to the goal! So basically… Your enemy is alive.
All the basic coding is done, now I just have to implement Audio other polishing features. Super excited to release this! Hope everyone plays this game. If you play you would be one of the people who played the world’s first tower defence game that learns to beat the player ;)
Hope you all have fun playing this game :) (Excuse the incomplete parts of this game as the genetic algorithm was very time consuming)
Download Project Files and Game at :
https://avenk2.itch.io/volt-tower
Ratings
| Given | 1🗳️ | 0🗨️ |
But overall, I understood what was going on and I thought the game followed the theme very well. A couple of things I would have added if time permitted would have been a count down timer to when the next wave was. And perhaps to open the weapons tab on game start. Not sure there would be a time you would want to close it, since time in placing weapons is very crucial, you as a player don't want to waste time opening the tab. Although I realize it takes a second, but every second counts!
Thank you again for the feed back