The Groth by tharealjohn
The Groth
Explore the depths of space as a magical creature who needs to consume tons of space junk to complete his goals of universal overload. Help groth reach his goal before he implodes from the pressure of his parents. ¯\_(ツ)_/¯
Controls:
Left Mouse: Accelerate
Right Mouse: Rotate
Pro tip* Watch out for larger objects, they might pull you into orbit.
Thanks for playing! We learned a lot and are really excited for the next LD. This is our first try with this team and we are happy to have a submission! We aimed to include both themes, Two Button Controls and Growth.
Programming:
Matt, Matt and John
Art/Sound:
Thomas and Matt
Background music by TheMysticBard.
* WebGL at the top is a little too big, so use the link below to open a new page if its annoying.
Explore the depths of space as a magical creature who needs to consume tons of space junk to complete his goals of universal overload. Help groth reach his goal before he implodes from the pressure of his parents. ¯\_(ツ)_/¯
Controls:
Left Mouse: Accelerate
Right Mouse: Rotate
Pro tip* Watch out for larger objects, they might pull you into orbit.
Thanks for playing! We learned a lot and are really excited for the next LD. This is our first try with this team and we are happy to have a submission! We aimed to include both themes, Two Button Controls and Growth.
Programming:
Matt, Matt and John
Art/Sound:
Thomas and Matt
Background music by TheMysticBard.
* WebGL at the top is a little too big, so use the link below to open a new page if its annoying.
Ratings
| Coolness | 33% | 1922 |
| Overall(Jam) | 2.94 | 851 |
| Audio(Jam) | 3.47 | 266 |
| Fun(Jam) | 2.44 | 985 |
| Graphics(Jam) | 3.00 | 741 |
| Innovation(Jam) | 2.44 | 915 |
| Mood(Jam) | 3.13 | 584 |
| Theme(Jam) | 3.82 | 375 |
The music was great. I really liked the character design. it seemed like it was an organic ship that had evolved to travel through space.
Some things to add would be an indicator for how far away the things are that the arrows point to. I travelled very far chasing one and never caught up to it.
The concept is classic but well done. The only problem for me is the controls. I understand that you wanted to use both themes, but rotating only with right click make the game pretty hard.
Or you could have make the character always moving forward and rotation left and right with the left and right mouse buttons.
Anyway, good job. :D
Also, regarding controls - I actually had a similar concept which I scrapped due to the potential for frustration with only one direction of rotation. And it seems that it indeed a problem.
Perhaps e.g. a double-click to switch direction would help?
I like the ideas, but I think it's awkward that players only allowed to rotate in one direction.
Probably, you should use a constant speed and use the two buttons to rotate the ship left and right...
The music is good!