Descent into Madness by Zelberor

[raw]
made by Zelberor for Ludum Dare 47 (JAM)

This game is about a wicked house, which once in, won't let you go, neither alive nor dead. Shoot the monsters, try to get as far as you can! (maybe even to the end..?)

State of the game: This jam, we wanted a bit too much, so the game really lacks polish (including placeholders). Also, the UI is missing lol.. But the main game loop should be working and there actually is an unfinished end-boss (The boss is really weird :P)

Controls: W, S, A, D to move (including ladders) SPACE to jump R to reload LEFT MOUSE to shoot (if you have one) MOUSE to aim RIGHT MOUSE to switch weapons (if you have two) E to interact with stuff

Stuff to interact with (there is no interact prompt, sorry): Doors Weapon pickups (also gives ammo) (white circle, placeholder texture) Health pickups (red circle, placeholder texture)

We hope that despite the unfinished-ness it is still playable and somewhat fun ;)

Ratings

Given 0🗳️ 0🗨️

Feedback

José Bonilla
07. Oct 2020 · 04:11 UTC
Hi and good try. It's really hard to actually complete a game in a jam. Your game does have some issues and this will probably mean a lower rating than you would hope, but surely you learned a lot and you will most likely improve for the next jam. Good luck!
Ceasar
07. Oct 2020 · 04:58 UTC
I liked the graphics. Obviously some placeholders were used but i quite liked the art that was in the game. Although there were a few bugs and i found it a bit difficult to get into the first building.
angry-cyboot
20. Oct 2020 · 15:25 UTC
I agree with all that has been said above, I'd like to add that the animations are nice and there's one for every action it seem, so well done ! (maybe some corners could have been cut there ^^).
also your map is quite hard to navigate is it intended to make us loop in it? cause it looks unintentional...
good luck for next time !