Crab Quest by Squid

[raw]
made by Squid for LD34 (JAM)
We've taken dungeon crawling to the next level. As you control a crab though a treacherous castle that tries to prevent your advance.

Controls:
-Left click moves you left
-Right click moves you right
-Hold both to toggle rotate mode

Made on Unreal Engine 4.10.1

We apologize that there is no real ending. :(

Ratings

Coolness 49% 1391
Overall(Jam) 2.20 1111
Fun(Jam) 1.64 1095
Humor(Jam) 2.13 766
Innovation(Jam) 2.52 889
Theme(Jam) 2.92 961

Feedback

tGiant
15. Dec 2015 · 06:33 UTC
Why is this game over 300 Mb???
SSJMetroid
15. Dec 2015 · 06:56 UTC
You should learn to make simple games using libraries that aren't 300mb big lol... I suggest learning how to use C++ and SFML. I got pretty far but stopped because it felt rather slow for me, and there were nothing but arrow traps it seems. The rotation mechanic could use a little bit of tweaking as well. I wish there was an ending because this is conceptually hilarious.
synthetic-entropy
15. Dec 2015 · 07:01 UTC
That is a very slow arrow. As a very slow crab, I appreciate the slowness of the arrow.

In all seriousness, good concept, checkpoints made things not painful. Turning should be MUCH faster. Crabs may turn slowly in real life, but this does not equate to a fun game. :)
FlatPivot
15. Dec 2015 · 07:56 UTC
Don't you this that it's too big
Hjalte500
15. Dec 2015 · 08:01 UTC
I liked how you incorporated the 2 button controls to do multiple things like that but basically all the rest was a bit lacking.. walking is too slow, not entirely sure what to do. The art was generally coherent though so thats nice.
CodeNMore
15. Dec 2015 · 20:25 UTC
Nice control scheme, but I also agree with the extremely large files and the actual gameplay was a bit lacking ;)
Gravity Games
15. Dec 2015 · 20:29 UTC
Unreal Engine was probably the wrong tool to make this game with. Also, the crab movement and turning is much too slow to be much fun IMO. Using both buttons at once to change actions was pretty neat though.
TomBoogaart
15. Dec 2015 · 20:42 UTC
im sorry but i think this game is very boring
ThreeLivesGames
15. Dec 2015 · 21:42 UTC
For game jams I would try and use a smaller lib. Could increase the speed.
Big Cow
17. Dec 2015 · 22:03 UTC
Hey there the crab drawing is good the textures were good too crab controls worked fine. Never played a LD game on unreal engine before. Innovative the engine. Crab moved a bit too slow and download was way too large.
Hot Box Games
17. Dec 2015 · 22:08 UTC
Nice take on the two button theme, good effort.
thesnake91
17. Dec 2015 · 22:09 UTC
why is this 300mb .-.?