InSugar'ance by ilya096

Game about producing and deliver insulin in the streamblood for LD53 (72h jam, theme: 'delivery'). Made in UnrealEngine4, Blender, Logic Pro + Kontakt 7, Pixelmator Pro, Photoshop, Audition
Play now:
- 72h Jam version: html5(web), Mac, Windows
Authors:
- @nenastye - icons
- @Alobin90 - 3D models
- @Degtus - Sounds, music and materials
- @Heiden-BZR - code, balance, ui
- @ilya096 - integration and levels
- @Yan9719 - copywriter
- @x1xJoker - code
Game lore:
InSugarance Inc. presents nano-bot SugarBot!
Diabetes is no longer a problem. Control the SugarBot and save the cells that are on insulin fast.

It's self-sufficient!
Sugarbot collects nutrients from the blood for insulin synthesis: find Calcium, Zinc, Amino Acids and Glucose.
Some nutrients can be very rare.
Zink + Amino acid + Сalcium + Glucose = Insulin
It's reliable!
Sugarbot has protection from the immune response: its able to absorb attacking lymphocytes

It's tenacious!
Sugarbot has a self-healing system: absorb lipids for regeneration

It's mobile!
Insulin will be delivered to cells in need in no time: move through bloodstream, speed up by wasting your own proteins

Sugarbot!
Discover Sugarbot by Insugarance!* Join Sugarbot testing now!
*the technology is not tested in the laboratory, there may be risks up to a lethal outcome
Controls:
- Mouse - look around
- WASD - move around
- Spacebar and Ctrl - move up and down
- Left Mouse Button - release insulin
- Right Mouse Button - speed up [costs health]
upd: HTML5 version (on itch) was updated to version Insugarance_v.0.1.7.1 to fix a broken font (was only broken for html5 build by some reason)
| HTML5 (web), Mac, Windows | https://ilya096.itch.io/insugarance |
| Original URL | https://ldjam.com/events/ludum-dare/53/insugarance |
Ratings
| Given | 1🗳️ | 0🗨️ |
I noticed the camera is very hard to control: my suggestion: don't use the mouse four camera control: maybe have the camera locked behind the bot and control the direction of the bot by buttons?
@kr0meel thank you! we are still adjusting level size and controls, yeah