Mead War Valhalla by UnidayStudio

Welcome, to the Mead War Valhalla!
A Game about Vikings versus Saxons, but from a safe spot...
You are a Lucky warrior, behind the Imperial Supplies of the Viking King, and have an essential task to delivery the right Packages to all the other solders fighting in the Battlefield:

Well, that may be just a fancy word for "Stand on top of a fortress Throwing Mead to your comrades, but who cares? They need you anyways!
And most of the times, it's more than just Mead!
But I have to warn you...
please, no matter what...
..DON'T DELIVER THE PACKAGES TO THE SAXONS!

Have fun! :)
PRO TIPs:
- You can control the package mid air by moving the mouse, but it gets harder and harder on every second it remains on air (until you barely can control it).
- While mid air, prepare yourself to move the mouse abruptly, since it works best.
- It works if you have a mousepad with the size of a football field :P
Extra Screenshots:

Thank you for playing it!
| Link | https://unidaystudio.itch.io/mead-war-valhalla |
| Original URL | https://ldjam.com/events/ludum-dare/53/mead-war-valhalla |
Ratings
| Overall | 598th | 3.571⭐ | 23🧑⚖️ |
| Fun | 405th | 3.619⭐ | 23🧑⚖️ |
| Innovation | 208th | 3.81⭐ | 23🧑⚖️ |
| Theme | 425th | 4.071⭐ | 23🧑⚖️ |
| Graphics | 221th | 4.227⭐ | 24🧑⚖️ |
| Humor | 264th | 3.659⭐ | 24🧑⚖️ |
| Mood | 487th | 3.643⭐ | 23🧑⚖️ |
| Given | 71🗳️ | 4🗨️ |
You can control the Package MID AIR (read the Pro Tips), but some people were complaining about the mouse sensitivity being too small... and I agree! So I managed to do a small patch a minute before the jam ends increasing it, but I also left this file here:

That you can edit it yourself and increase/decrease the sensitivity (it gets clamped to the range [0.001, 0.015], btw). It takes some shoots to get used to the controls, but once you do... it gets very fun :smile:
Have fun!
It is littery hard to tell how far it will fly and what direction.You can make approximately shots but the game requires high precision which is almost impossible
This kind of mechanic on top of a pretty classic slingshot-drag'n'drop could use more emphasizing in game I think!
Here's my score:

At first it took me a sec to figure out the controls. But got the hang of it pretty quick, and launching packages was a blast! (And I LOL'd quite a few times when it smacked a pole in front of me :rofl: )
For the time, I thought the UI worked fine for launching, but the look of the game has this nice chunky, almost Blizzard style look to it?... I really wanted it to be an in-world catapult or slingshot or something.
I also kept trying to pull back for power (like it was a slingshot) at first.
Loading the packages by dragging items to the box would feel more tactile as well.
I loved the feel of the world, but I think the UI and number keys took me out of it a bit.
But dang, I had a lot of fun with this one.